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#1

F4F help also how do you make projectiles sensors give points.

Archive: 6 posts


Worked hard on a level, still have not gotten any F4F back fromt he ones I did excluding the oh I don't like platforming or story levels so I did not finish your level so I can't give feedback. I posted on the forum my LBP2 version of my level that was not tested in LBP1, and I ran into issues, level link not appearing on post, post not marked as LBP2, and ofcourse the only response was the quick I will play my level will you play mine, but never actually get feedback from them.

I could really use some feedback from a person that can say what things were issues. Also I need to make a projectile sensor trigger points for the player when they shoot an asteroid, but no clue how...oh and on the controlinator then down on the D pad does not seem to actually work at all, I set lights as right on D pad and repeat instructions as left...but neither seemed to work. COuld use help with all of those listed above, oh level is "Space Accident" for LBP2.
http://lbp.me/v/w5-hpr
I always give feedback....just seems that they need a feedback plus minus thing so people know who actually does return feedback, and not just say they may get around to it sometime.
2011-02-01 05:47:00

Author:
celsus
Posts: 822


What ever switch makes the asteroid explode, connect it to a point giver.

For the F4F thing, you can try a reviewer in the review section in the forums as well.

I don't know why the d-pad doesn't work. So, all you did was attach the left/right output to the light, and when you pressed left or right it didn't turn on?
2011-02-01 06:27:00

Author:
Devious_Oatmeal
Posts: 1799


It didn't and neither did the magic mouth, but I was having some issues with the PS3, that is why I was hoping for some feedback to see if I was just having problems. The sound suddenly turned off, and I was booted from the network several times. As for the point giver, whish switch is that? I thought there was one, but I didn't see it, I will google it real quick. Thanks for that, also I will check out the reviewers, but I always thought that section was just for people that made them, not requests.2011-02-01 06:40:00

Author:
celsus
Posts: 822


The point giver is in your tools bag under "global" (the blue ones). Just attach whatever you have blowing up the asteroid to it and away you go. I dont see what could possibly make the D-pad down not work if u are actually testing it in play mode... otherwise if u are in create mode its obviously because pressing down on the D-pad makes you exit your controlinator. I'm also not sure that you can set left/right outputs to on/off objects, I think they have to be left/right inputs to receive left/right outputs and function properly. Hope that helps, I'll check out your level and give a little feeback.2011-02-01 07:36:00

Author:
rampage_roar
Posts: 7


for the left and right buttons, just pass them through a direction splitter and you will get your left and right signals individually.2011-02-01 08:13:00

Author:
tdarb
Posts: 689


Thanks for the help, got the score sender to work, found out combining a projectile sensor with an impact linked to the kill switch will ignore the project and the impact will auto kill, so I had to add a timer to slow the impact so players won't get impact points for it hitting a wall, but they will get points for shooting it a few times. That d-pad still did not seem to work, so I will try to fix it tomorrow, I may need a splitter and a toggle. Thanks forall the help.2011-02-01 11:06:00

Author:
celsus
Posts: 822


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