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emitters on a grid
Archive: 4 posts
let's say I have a 3x3 grid, and I want to be able to emit an object into that square. now I know I can just put an emitter on each of the grid squares and be done with it. I would prefer to be able to use a single emitter to put one on any square based on my selection. with a small grid and a single object it's fine, but suppose I want to be able to emit two different objects depending on conditions. let's say I want my grid to be 5x5. That's 50 emitters to deal with. if I decide to change the object, that's 25 emitters i have to change. This just seems horribly inefficient in terms of both thermo and ability to work on it. If I use a piece of moving material to hold the emitters I need it to be able to snap to the grid squares so that I'm not emitting objects that are off line, or overlapping squares. Does anyone have any ideas? | 2011-01-31 22:30:00 Author: tdarb Posts: 689 |
Make a grid of tags, activate the one you want your emitter to be at, and put a tag follower on the emitter. | 2011-01-31 22:43:00 Author: Rogar Posts: 2284 |
I'll have to play around with that some now, thanks. | 2011-01-31 22:54:00 Author: tdarb Posts: 689 |
Perfect! that works exactly like I wanted. Much better than the convoluted mess I was coming up with. If you were here right now I could kis....ok I wouldn't do that, but I would certainly shake your hand and thank you heartily. Even though adding tags seems like a huge hassle, this actually simplifies what I am doing a great deal because now I don't need a lot of the logic I was working into it | 2011-01-31 23:01:00 Author: tdarb Posts: 689 |
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