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#1

is it possible to connect one controlinator to another

Archive: 8 posts


I am trying to make one button on my main contorlinator trigger the activation of another controlinator. Any one have ideas on how this can be accomplished2011-01-31 17:15:00

Author:
salisbury Bryan
Posts: 3


Man I dont this is possible i've tryed before and I failed.2011-01-31 17:36:00

Author:
MiniGe_
Posts: 23


Well... you can sort of do it if the second controlinator is on a sackbot. But what are you trying to do? There's probably a better solution. 2011-01-31 17:42:00

Author:
Rogar
Posts: 2284


I have made a robot and I am trying to make it so that when it rises its arm to fire the gun it will go into a first person shooter mode that you control but my arm is set to raise with the square button and when its raised all the way I want it to trigger the other controllinator so the aimer will work2011-02-01 07:15:00

Author:
salisbury Bryan
Posts: 3


I have made a robot and I am trying to make it so that when it rises its arm to fire the gun it will go into a first person shooter mode that you control but my arm is set to raise with the square button and when its raised all the way I want it to trigger the other controllinator so the aimer will work
You just need something that blocks controls to the aiming part of your logic until you press square. AND gates need two inputs to activate, use those.
2011-02-01 07:18:00

Author:
Ayneh
Posts: 2454


Well, if you put it in a microchip, you can trigger a control seat........ but I'm not sure about the FPS thing.2011-02-01 07:21:00

Author:
tomodon246
Posts: 624


Haven't done anything major with this myself yet, but here is my hunch:

Stick a new Microchip (MC) on your Sackbots (SB) circuit. Place your SB's receiving Controlinator (DCS) on the board of that nested chip. We call that chip "A".
Somewhere else in your level you have something controlling your FPS, probably on a chip as well. Do the same here: stick a new chip on top of it that contains the receiving DCS for this part of your level. Call it "B".
On your transmitting DCS circuit, put a Selector object.
Put an OR gate next to it and hook up the Active output of the joypad to one input of the OR gate.
Connect the OR gate output to input #1 of the Selector.
Wire X from your joypad to input #2 of the Selector.
Wire output #1 of the Selector to chip A (yes you can wire and entire chip). Wire output #2 to chip B.
Whatever action you deem fit to return to the default stage of your game, hook that up to the other port of the OR gate; like the triangle of DCS B, death in FPS mode, a timer, etcetera.
2011-02-01 11:28:00

Author:
Antikris
Posts: 1340


Thanks I?m not too good with the logic gates but I?ll give them a try2011-02-01 14:47:00

Author:
salisbury Bryan
Posts: 3


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