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Deathrun (Currently in Beta)

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In this level(my first level) one player is selected at random to become "Death" while the others run through an obstacle course while grabbing Treasure Chests. As Death, you must trigger traps in order to defeat the other players. Destroy a rock floor, break a bridge, blow up an enemy, whatever it takes.

Unfortunately, I am unable to finish this until the weekend and am publishing this now in order to quickly get feedback on what bugs I still need to work out. The final boss is still very unpolished (it looks terrible ), and I have yet to find a way to have Death actually be able to win rather than the other players running out of lives and forcing a restart of the level.

So hopefully none of you are angry at me for using you all as guinea pigs for my possibly very buggy level.

http://ie.lbp.me/img/ft/f2efc87996483133b3243d35b33390b6ae194982.jpg
http://ic.lbp.me/img/ft/b4c47a68496f484becf525745545838d9d84b43c.jpg
http://lbp.me/v/x9e-66
2011-01-31 15:33:00

Author:
Rellow
Posts: 1


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