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#1

Automatic Level Linking

Archive: 3 posts


Would it be possible to create a cutscene in one level, and at the end of the cutscene, automagically activate a level link to move sackboy to a linked level without any player interactions?2011-01-30 04:06:00

Author:
wizaerd
Posts: 159


Yeah, I've seen it done. I'm 99% sure you can attach outputs to level links to activate them so just activate it at the end of the scene.2011-01-30 04:11:00

Author:
BassDeluxe
Posts: 984


Yeah, I've seen it done. I'm 99% sure you can attach outputs to level links to activate them so just activate it at the end of the scene.

Make that 100%. You can hook up the last movie camera to the level link.
2011-06-16 16:12:00

Author:
L1N3R1D3R
Posts: 13447


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