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Turning off Sackbot Controls
Archive: 3 posts
I'm making a level where you control a sackbot. If there is a rock nearby (tag and tag sensor) and you press L1 (AND gate), you can control the rock's movement via advanced mover. However, when I move the rock, the sackbot also moves, and I can't think of how to stop left stick from controlling the sackbot when the rock is being contolled. | 2011-01-30 00:52:00 Author: Unknown User |
Stick a microchip on your controllinator and wire your l/r controls and any other controls you want through it (while holding the wire, click X on the circuit board to make a node). Then hook L1 to a toggle, and hook the toggle into the bottom of the microchip. When you toggle it off, all controls that are routed through the chip will be disabled. | 2011-01-30 00:57:00 Author: Sehven Posts: 2188 |
Stick a microchip on your controllinator and wire your l/r controls and any other controls you want through it (while holding the wire, click X on the circuit board to make a node). Then hook L1 to a toggle, and hook the toggle into the bottom of the microchip. When you toggle it off, all controls that are routed through the chip will be disabled. This isn't working, given the fact that it turns off all the logic besides the sackbot controls. | 2011-01-31 21:36:00 Author: Unknown User |
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