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Sequencer Help
Archive: 6 posts
I'm trying to make a Rock Band Unplugged game, but I can't seem to sync the note to the audio for a fast part of the song. The sequencer isn't fast enough to do it. I've seen other levels do it. Thanks! | 2011-01-29 21:08:00 Author: wellington2k Posts: 7 |
Theres a option that lets you edit how much time you want the glowing bar to spend on each section. | 2011-01-29 21:09:00 Author: FEAR Posts: 337 |
Do you mean BPM? I have it set for the highest number and still can't get the notes to go fast enough to sync to the music. | 2011-01-29 21:28:00 Author: wellington2k Posts: 7 |
Anyone else have any suggestions? Still can't get it to work. | 2011-01-30 21:14:00 Author: wellington2k Posts: 7 |
The only way to get what you're looking for is probably to use a "normal" sequencer that you start at the same time as the "music" sequencer. This is a little more time consuming than it should be, but it works. A little more detail that may either help or confuse you: Music Sequencer - 1) The music sequencer speed is set by BPM (beats per minute). The default is 120 bpm, which is two beats per second. 2) I believe there are 16 beats per stripe in the music sequencer. So, each stripe is 8 seconds long. (16 beats divided by 2 beats per second). Normal Sequencer - 1) The "normal" sequencer speed is set by seconds per stripe. 2) Set the "normal" sequencer to 8 seconds per stripe and you'll sync up exactly with the "music sequencer. (But that doesn't help much...) 3) Set the "normal" sequencer to 4 seconds per stripe and it will go twice as fast as the music sequencer! (That may be good enough for you). 4) If that's not good enough, try 2 seconds per stripe (4 times faster!) | 2011-01-30 23:02:00 Author: Sickivionkey Posts: 70 |
Thanks! I was using a music sequencer! | 2011-01-30 23:36:00 Author: wellington2k Posts: 7 |
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