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#1
execute exibition every time I press x
Archive: 5 posts
maybe it's a very stupid question but I'm not able to start an exibition of my sackbot every time I press x, becuse of that stupid settings "one shot" and "loop" I can only do it one time or infinite times? How can I do? | 2011-01-29 14:43:00 Author: POLLOePILLA Posts: 47 |
do you mean something similar to a toggle switch, so when you press x the action starts and if u press it again it stops. because if you do go to the advanced logic section of the tools bag and find the toggle switch and connect the output to the action and connect x to the input | 2011-01-29 14:54:00 Author: Unknown User |
I did'nt meen to stop an execution, but to repeat it when I press x, it's not possibile cause of the 3 exibition option: "one shot", relative loop and absolute loop | 2011-01-29 15:26:00 Author: POLLOePILLA Posts: 47 |
Can you possibly provide some pictures of your logic? It is rather difficult to find a solution with this description of the problem. We just need more details (and pictures, after all, speak 1,000 words). | 2011-01-29 15:35:00 Author: v0rtex Posts: 1878 |
okay, later ill'do, now I'm going out. I solved the problem for now, but i don't like the solution: I used a sequencer, when I press x, the controllinator activate the sequencer. On the sequencer I puted the exibition behavior and the "none" behaviour that is used to stop the exibition, so I have manually put the none behaviour at the end of the exibition behaviour on the sequencer. I don't like this solution bucause I was searching for a method that automatically understand when an exibition ends and call a "none" behaviour after that. ideas? | 2011-01-29 17:21:00 Author: POLLOePILLA Posts: 47 |
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