Home LittleBigPlanet 2 - 3 - Vita - Karting LittleBigPlanet 2 [LBP2] Help!
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Menu: Left / Right Selector
Archive: 5 posts
Hey guys, I have a pretty simple Menu setup, so it's annoying me that it's not working how I want it to. Probably a simple fix. My menu only has two options. Left = Solo Player. Right = Multiplayer. I have both options surrounded by colored holo attached to a switch. And I've got my sackboy automatically into a controlinator: Here's the problem. I can't seem to get LEFT and RIGHT d-pad or joystick outputs to turn on the holo. I have the Right/Left Holo attached to a direction splitter, and then take the split signal to the Left and Right holo, respectively. However, when I play, nothing seems to happen. When I changed the controller output from Left/Right to L1 / R1, it works perfectly. Whats the nuance with the direction i'm missing? I thought I was taking care of it with the splitter. | 2011-01-29 08:05:00 Author: bigkurz8 Posts: 60 |
anyone? seems like im prob missing something simple. | 2011-01-29 15:56:00 Author: bigkurz8 Posts: 60 |
I don't have the game, so I know nearly nothing, but I think I read somewhere that you need to find an option that disables popit controls... | 2011-01-29 16:05:00 Author: JosJuice Posts: 4 |
Why not just hook up the left/right to a selectors cycle to have it swith between the two? Then have the outputs connect to each of the pieces of holo & also have x or something connected to each as well. | 2011-01-29 16:41:00 Author: IAmChavez Posts: 142 |
Why not just hook up the left/right to a selectors cycle to have it swith between the two? Then have the outputs connect to each of the pieces of holo & also have x or something connected to each as well. Because in that case, it needs to "default" on either Right or Left. I don't want a cursor to be lit up at all until Left or Right (or, in my current level L1/R1) are pressed because there are option-specific messages that pop up depending which one gets tapped. | 2011-01-29 19:49:00 Author: bigkurz8 Posts: 60 |
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