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Question about front view level...
Archive: 3 posts
hello all, i'm working on trying to make a 2d side scroller, but not like the 8-bit styles that others have been making here and there. when in create mode you can choose to view your level with "front view" turned on, which makes everything look flat. that's the look i'd like to get for my level, but choosing that option doesn't carry over to "play mode". i've tried using a game camera and tweaking it so that it's a bit more flat, but it doesn't have the exact same effect does anyone know if it's possible to use the "true" flat front view for 2d levels? thanks in advance for any help | 2011-01-29 04:09:00 Author: Chiyo18 Posts: 6 |
The only thing I can think of is adjusting a movie camera's "flatness" setting to as low as it can go (5). It's almost the same as the front view option, but I'm not sure you can do anything else to get the front view. | 2011-01-29 04:16:00 Author: AeroForce22 Posts: 392 |
blast~~' i had thought of the movie camera, but i not really trying to make a movie. not yet anyway i suppose that, unless Mm releases an update that allows front view to be used in levels, messing around with the cameras are the best i'm going to be able to use for now that really kind of sucks~~' thanks for the help, AeroForce22 | 2011-01-29 04:42:00 Author: Chiyo18 Posts: 6 |
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