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#1

Reaper: rebooted- ship designs?

Archive: 4 posts


I am currently designing ships, primary weapons, secondary weapons, and ship abilities (like shields), and i was just wondering what kind of ships, weapons, and abilities the lbpc community wants. Reply below2011-01-29 01:54:00

Author:
Ignition246
Posts: 156


A big ship with large health but a larger surface area for hits. It would have two weapons, a small cannon that is rapid fire but deals next to no damage, and a death laser which would destroy a row of ships instantly, but takes near thirty seconds to charge.2011-01-29 02:35:00

Author:
Alexxerth
Posts: 233


http://i1023.photobucket.com/albums/af354/Rygalla/Eternascarab.png
It isn't mutch

Key
Yellow circle with line though it- turret (Right stick to aim and fire)
Rays-Transformation paths (Press and hold a buttion)
Line-Drone launcher(Launches drones that attack nearby foes!)
Hologram things-Holorams (Matches player color)

Forms
left-Land, acts like a walker, can't use the Drone Launcher
right-Spaceship, uses Drone Launcher, acts like spaceship
2011-01-29 02:58:00

Author:
Unknown User


Well, reaper is played from a topdown perspective, so that ship idea wouldnt work... But i like the ideas behind it.2011-01-29 15:01:00

Author:
Ignition246
Posts: 156


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