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#1
Reaper: rebooted- ship designs?
Archive: 4 posts
I am currently designing ships, primary weapons, secondary weapons, and ship abilities (like shields), and i was just wondering what kind of ships, weapons, and abilities the lbpc community wants. Reply below | 2011-01-29 01:54:00 Author: Ignition246 Posts: 156 |
A big ship with large health but a larger surface area for hits. It would have two weapons, a small cannon that is rapid fire but deals next to no damage, and a death laser which would destroy a row of ships instantly, but takes near thirty seconds to charge. | 2011-01-29 02:35:00 Author: Alexxerth Posts: 233 |
http://i1023.photobucket.com/albums/af354/Rygalla/Eternascarab.png It isn't mutch Key Yellow circle with line though it- turret (Right stick to aim and fire) Rays-Transformation paths (Press and hold a buttion) Line-Drone launcher(Launches drones that attack nearby foes!) Hologram things-Holorams (Matches player color) Forms left-Land, acts like a walker, can't use the Drone Launcher right-Spaceship, uses Drone Launcher, acts like spaceship | 2011-01-29 02:58:00 Author: Unknown User |
Well, reaper is played from a topdown perspective, so that ship idea wouldnt work... But i like the ideas behind it. | 2011-01-29 15:01:00 Author: Ignition246 Posts: 156 |
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