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Donkey Kong (Arcade Version)
Archive: 11 posts
This is a level that I built in the beta, and redid for retail. http://i2.lbp.me/img/ft/61296012e2a7325e98a9c8117a01c257be2fe665.jpg It was a fun exercise in controlling sackbots, logic, etc. The ladders were a real pain in the **** I'd love to get some feedback...still adding some more features but I wanted to publish it to get it out there. http://lbp.me/v/w26tjn | 2011-01-27 05:31:00 Author: Chazprime Posts: 587 |
Ill so try that Level Btw How do you show the level I con Like u did there? Like with the zipper? | 2011-01-27 06:42:00 Author: Manny77607 Posts: 101 |
Wow that's some painstakingly good work there... I really enjoyed playing this, you did a fantastic job! I see you're still implementing features, and I don't think I could suggest anything that isn't probably already under your consideration (less uniform barrel pattern, barrels that roll down ladders), so I will tell you I accidentally discovered that if you stay on a ladder in the right spot, not only will you be safe from barrels above and below, but you'll get points from the ones beneath as if you jumped over them. This is easy points since barrels don't roll down ladders yet. All and all a wonderful job, keep up the good work! Since you're doing F4F, can you check out my level Zen Mastermind and leave feedback in its thread at https://lbpcentral.lbp-hub.com/index.php?t=45106-Zen-Mastermind-by-Elijah_Caine? I'd appreciate it! | 2011-01-27 07:14:00 Author: Unknown User |
Wowzers this takes me way way way back , im definatly checking this out. The pic looks amazing btw. | 2011-01-27 07:44:00 Author: Bloo_boy Posts: 1019 |
Thanks for the feedback guys (especially the barrel points cheat). I'll check out the Zen Mastermind level. Ill so try that Level Btw How do you show the level I con Like u did there? Like with the zipper? I think the site does that...pretty nice feature actually | 2011-01-27 09:45:00 Author: Chazprime Posts: 587 |
When I first played I thought that the barrel jumping was a little hard, than I played again and I got the second best high score. | 2011-01-27 17:34:00 Author: Unknown User |
Looks absolutely spot on! Will definitely give this a try.......Is Donkey Kong Jnr in the pipeline then?? | 2011-01-27 17:47:00 Author: julesyjules Posts: 1156 |
I liked the one from the BETA... So I'm sure this one'll be awesome too! Can't wait to try it! | 2011-01-27 18:09:00 Author: Fastbro Posts: 1277 |
Looks absolutely spot on! Will definitely give this a try.......Is Donkey Kong Jnr in the pipeline then?? Not sure if I'll do DKJR or not, I kind of want to do something original next. I do have the rivet DK level already built and awaiting needs the logic, but for now I'm going to finish making the barrels that can drop down ladders and also I'm going to see if I can give player 2 something to do Thanks for playing guys! | 2011-01-28 04:31:00 Author: Chazprime Posts: 587 |
http://www.youtube.com/watch?v=-_Ykc91L5kY | 2011-01-28 04:34:00 Author: wait wtf Posts: 853 |
I played this level a few weeks ago, and it is exactly like the "Donkey Kong" arcade. VISUALS: The visuals matches the game really well. Great character concepts and usage of the hologram materials. SOUND: Sounds exactly like "Donkey Kong". Although the metal sounds of barrel impact don't, I think you should turn the sound off with material tweaker or replace it with a sound. GAMEPLAY: The arcade style gameplay fits well. Great job on the controlinator. OVERALL: It's a really fun game that brings back memories, and congrats to this level for making an Mm pick. A yeah vote and a heart. | 2011-02-13 18:54:00 Author: JustinArt Posts: 1314 |
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