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#1

Controlinator wear mexican hats

Archive: 2 posts


My creation is still in proccess. There's apart where I use the controlinator and I let the player decide from 3 choices of communication. So I then put three diffrent buttons to activate the 3 diffrent communication options. There are 2 characters in this scene and the button option is only used on one character. Now here is the problem. When the player selects a button to find something to say to the second charcter that works fine, but the problem is that the camera doesint transition to the 2nd character so it can speak. I'm not explaining this any good. Okay the player controls the first characters button movements, and the second character or sackbot is just there too suport the first sackbot but still playes a major roll in the game. So when I hold L1 to select a communication choice how do I get the second character to communicate back to the first with a movie scene camera? If I was horrible explaining this I'll post up a video if I can.
Thank you.
2011-01-27 04:05:00

Author:
Unknown User


Just put a movie camera inside the second characters circuit board that goes to his face. Make that movie camera activate (Make sure it's hold time isn't to high, since it is a player - CPU conversation) when the player chooses the action that makes him talk to that character. This way no matter where the second character is standing, it always goes to his head.2011-01-27 04:10:00

Author:
Daldrez
Posts: 63


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