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#1

Squash and Stretch objects you create

Archive: 1 post


The title basically says it.

It would be great to be able to do this not only for creation purposes, but for animating with emitters or batteries or whatever.

So just to be clear, I'm talking about being able to not just sculpt and scale objects. But to squash them and stretch them as well.

Seems like it shouldn't be too hard. The interface already works kind of like Maya and other 3d programs in terms of how you manipulate an object.
2011-01-26 22:39:00

Author:
ccapel
Posts: 100


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