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Mover Help
Archive: 4 posts
I need an object to travel in whatever direction its fired in and keep moving until it hits something. Would I use a Local Space Mover for that? Because when I tried turning on Local Space, it just made the object Loop-de-Loop around. Help? :SH: | 2011-01-26 02:39:00 Author: ThePineapplizer Posts: 769 |
I think you may have hit a bug with the loop-de-loop, but I might try turning local space off. To turn the mover off when it hits something, try wiring an impact sensor to a NOT gate to the said mover. | 2011-01-26 02:43:00 Author: Unknown User |
I think you may have hit a bug with the loop-de-loop, but I might try turning local space off. To turn the mover off when it hits something, try wiring an impact sensor to a NOT gate to the said mover. Actually, I just need help with the mover. I have an Impact switch set up to a Destroyer to take care of that. :SH: | 2011-01-26 02:50:00 Author: ThePineapplizer Posts: 769 |
Try using the rocket rotator pointing in the same direction as the mover. | 2011-01-26 02:57:00 Author: Zmathue Posts: 62 |
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