Home    LittleBigPlanet 2 - 3 - Vita - Karting    LittleBigPlanet 2    [LBP2] Help!
#1

How do I make a sackbot take projectile hits and die?

Archive: 6 posts


I've made a Sackbot as an enemy drone- it's set to follow and touch the player, and it is covered in electricity. I've placed a Creatinator that fires plasma balls next to it, and want to make it so that when the Sackbot is hit once with a plasma ball, it is killed and explodes or dissolves. How do I give it any sort of health, as well as destroy it?2011-01-26 02:09:00

Author:
Behonkiss
Posts: 229


simple. Fire one plasma ball at the sack bot, and it will die.2011-01-26 02:14:00

Author:
Unknown User


simple. Fire one plasma ball at the sack bot, and it will die.

That doesn't seem to be doing anything.
2011-01-26 02:16:00

Author:
Behonkiss
Posts: 229


ok, you could open the sackbots circuit board, and wire up the paintinator switch (if you have the MGS pack), and wire that up to a destroyer. does that work?2011-01-26 02:19:00

Author:
Unknown User


There is also the projectile counter, and tweaking the sackbot to vulnerable...2011-01-26 02:52:00

Author:
Unknown User


Yeah try adding a pojectile sensor to the sackbot and wiring that to a destroyer.2011-01-26 03:08:00

Author:
Unknown User


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.