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#1

camra & animation problems

Archive: 6 posts


first of I do have it set to a VS level. I'm making the player play as sack bots there are move camera set to each bot but wen the game starts the all players cameras focus on the same bot how do I split the camera. does any one know what to do to give a sack bot attack animation?
say I want my sack bot to do a 3 hit combo with his sword were do I start on that ?
on an off note
I'm working on 4 costumes

From Zelda: I have a Zelda costume it feels like I'm missing something & Ganon I want one but I don't know were to start need manager help here.

From Megaman: I'm working on X now it coming along but I don't know what to do about the main body & Zero is the same case as Ganon
2011-01-25 23:18:00

Author:
CRISTALSONIC
Posts: 33


no one knows
btw this didn't work
(If you don't want to mess with movie cameras or if you want players to have their own cameras in a versus level, you can stick an invisible controllinator on invisible holo and add a follower so it follows the bot around.)
2011-01-26 02:00:00

Author:
CRISTALSONIC
Posts: 33


bump...............................2011-01-27 03:29:00

Author:
CRISTALSONIC
Posts: 33


Differentiating Attacks: Record three different actions. Put the recordings in the sackbots circuit board. Hook the attack button to the input in a selector called "Cycle". Make the selector have three outputs, and hook the animations up to each output. Now whenever you press the attack button, the sackbot will cycle between the animations.

Camera Following Different Sackbots: Make an invisible holograph with an invisible controllinator on it. Put a follower in the DCS that goes to a tag inside of the chosen sackbot when it is active (The controllinator). Make sure you have the level set to versus, so each player has his own screen.
2011-01-27 03:36:00

Author:
Daldrez
Posts: 63


I tried that camera trick but wen I changed to play mode they all still see the same camera

thanks for the animations

nvm cameras work now
2011-01-27 16:50:00

Author:
CRISTALSONIC
Posts: 33


Glad I could help you out.2011-01-27 23:58:00

Author:
Daldrez
Posts: 63


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