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#1

Hub defense

Archive: 5 posts


In an effort to fill my creation team's hub with fun minigames, i am in the process of creating a missile-esque mini game where you use a holographic crosshair to shoot down in coming ships and you also protect outgoing allied ships. I need some helpers. I have laid down some foundation, but i need:

A detailer
Someone to create more enemy ships
Someone who can transfer my single player idea to something multiplayer
And someone to create an original score using the music sequencer

Sign up below. Thanks
2011-01-25 00:12:00

Author:
Ignition246
Posts: 156


As for the multiplayer idea simply have a large ship at the top and a city at the bottom. One player controls a gun on teh ship and the other on the city. Both the city and ship send ships automatically. If say...10 ships hit your base then it explodes. You must protect your ships by shooting down other ships which may collide with it while still being sure no ships collide with you.2011-01-25 02:06:00

Author:
Alexxerth
Posts: 233


I was thinking more of a 4 player co op thing2011-01-25 03:23:00

Author:
Ignition246
Posts: 156


2 player vs or 4 player co op... or 2 vs 2 player versus...2011-01-25 12:10:00

Author:
Alexxerth
Posts: 233


I guess that would work2011-01-25 12:18:00

Author:
Ignition246
Posts: 156


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