#1
Hub defense
Archive: 5 posts
In an effort to fill my creation team's hub with fun minigames, i am in the process of creating a missile-esque mini game where you use a holographic crosshair to shoot down in coming ships and you also protect outgoing allied ships. I need some helpers. I have laid down some foundation, but i need: A detailer Someone to create more enemy ships Someone who can transfer my single player idea to something multiplayer And someone to create an original score using the music sequencer Sign up below. Thanks | 2011-01-25 00:12:00 Author: Ignition246 ![]() Posts: 156 |
As for the multiplayer idea simply have a large ship at the top and a city at the bottom. One player controls a gun on teh ship and the other on the city. Both the city and ship send ships automatically. If say...10 ships hit your base then it explodes. You must protect your ships by shooting down other ships which may collide with it while still being sure no ships collide with you. | 2011-01-25 02:06:00 Author: Alexxerth ![]() Posts: 233 |
I was thinking more of a 4 player co op thing | 2011-01-25 03:23:00 Author: Ignition246 ![]() Posts: 156 |
2 player vs or 4 player co op... or 2 vs 2 player versus... | 2011-01-25 12:10:00 Author: Alexxerth ![]() Posts: 233 |
I guess that would work | 2011-01-25 12:18:00 Author: Ignition246 ![]() Posts: 156 |
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