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#1

Deep Sea Extraction

Archive: 74 posts


http://i56.tinypic.com/334ubzk.jpg

::UPDATE::

Contest Over! The Contest is now in the voting stage. See the list of submissions at the bottom of this post to play and vote for your favourite. Anyone can vote.

It's been a while since I've seen a good invention-centric competition, so I though I'd set up an interesting scenario for which you guys will need to build an innovative vehicle or device.

The premise is this: a crate of gold has been located at the bottom of the sea, and you have been commissioned to invent something that can be used to travel down to the ocean floor, acquire the crate, and bring it safely to the surface. The crate in question:

http://i51.tinypic.com/282kpop.jpg

Now for the boring stuff - rules

Contestant Entry
You may enter the competition any time between now and the deadline, though no extensions will be given to late-comers. If you'd like to enter, make a post saying so and add your PSN. I'll update this OP with contestant names.

Submissions
When you think you're done with your submission, post your level name here. Additional images or videos would be cool but are not required.

Voting
Winners will be decided by the community via a voting system. Anyone can vote, even if they didn't submit. Contestants can't vote for their own submission, obviously! Voters may allocate 3 points to their first choice and 1 point to their second favourite design. Keep in mind that there is no specific voting criteria and voters can make their choice on whatever criteria they see fit; be it aesthetic design, functionality, creativeness of your invention etc.

Rules of Submission
You may not modify the crate in any way, such as its size or weight. No being sneaky and adding anti-gravity to it!
Water level must be over 150
Global Gravity must be at 100 (default), though you can use gravity tweakers for your vehicles or devices.

Restrictions
None. You may use any tools and gadgets.

General Tips
Remember voters will be playing your level and testing your inventions, so remember to include things like instructions. There's no point in making a vehicle that only you know how to control!
Voting will be on your invention only! I.e, the way it's controlled, the technique it uses to bring the crate to the surface, and its physical design. If you feel like adding environmental touches then that's fine, but make sure it's not your primary focus.

Winning Prizes
The winner of the competition will be awarded 1,500 XP, bragging rights and this little graphic:

http://i51.tinypic.com/2z6cjo2.jpg

It can be re-sized to fit in the signature space if the winner desires it! And, if there are many applicants (I'm thinking 6+) then the runner up will also get 500 XP.

Contestants (so far)
KoingWolf
AeroForce22
TrjnUsc3
Chaozplayerp
Kirkjoak
ghostrider135
l199320
LittleBigDave
AbunaiXD
fireball2868

Deadline
13th February


So with that said, post if you'd like to join! Official start date and deadline date will depend on how many people join the competition - but ideally the deadline will be next weekend so that the competition runs for the week! If anyone has any queries regarding the rules or things like that then I'd be happy to clarify. And if anyone has an idea but are not sure if it falls within the rules, PM me and I'll tell you that it probably does

Submissions

LittleBigDave: http://lbp.me/v/xtcn75
fireball2868: http://lbp.me/v/xnkeb0
AbunaiXD: http://lbp.me/v/xm-zee
ghostrider135: http://lbp.me/v/xb-6xw
TrjnUsc3: http://lbp.me/v/xc-zqg

GTA_Chaos: http://lbp.me/v/xvx5kj (Disqualified)
2011-01-23 22:43:00

Author:
GTA_Chaos
Posts: 25


I'd like to join this neat contest. I'm not going to be able to get anything good from my 13 inch SD TV.. So LBP game pictures only.
For suggestions, I'd say let the contest go on a week and a half, instead of just a week.

And a question about the rules- So the level is, presumably, a copyable level that we copy, then try to get the object out?
2011-01-23 23:06:00

Author:
KoingWolf
Posts: 386


This looks pretty fun. I'd be happy to partake in this challenge. I've already thought up an idea.2011-01-23 23:44:00

Author:
AeroForce22
Posts: 392


And a question about the rules- So the level is, presumably, a copyable level that we copy, then try to get the object out?
You make the level yourself; it only needs to be a level with the crate of gold, a large amount of water and your extraction vehicle (and obviously some way for a player to get in your vehicle, as the levels will be tested by voters). This is what I had in mind:

You go into a blank level of mine which will just have the crate of gold in a prize bubble so that everyone is using the same object - to make it fair.

Then you create a new level on a blank patch on your own moon, fill it up with water (remember the water level needs to be over 150) and then add in the crate and let it sink to the bottom.

Then you can design your vehicle on this level and test it as you go along!

Getting the crate to the surface shouldn't be too much of a challenge (though it is quite heavy) the contest is to allow people to show off interesting / creative methods of getting the crate to the top using your vehicle. So you could invent a crazy absurd contraption to bring it to the surface, or invent a method that has practical real-world advantages should a similar scenario ever exist.

Your deadline suggestion is also noted! I'll wait until we get more contestants before deciding anything final. Hopefully this picks up.
2011-01-24 00:26:00

Author:
GTA_Chaos
Posts: 25


Seems like it would be even more fun if, you know, the crate didn't have a handle.2011-01-24 03:19:00

Author:
Jagrevi
Posts: 1154


I would happily join this contest of yours

I want to enter!!!!!!!

Edit: Actually i dont have time for the comp other wise i would join
2011-01-25 05:23:00

Author:
waaghgork
Posts: 160


This sounds fun Ill enter this is my first contest to enter as I'm new here btw is there a definite deadline yet?2011-01-27 04:48:00

Author:
Unknown User


Sounds like a fun competition (although I agree with Jagrevi about the handle), I'll join!2011-01-27 07:32:00

Author:
Unknown User


This sounds fun Ill enter this is my first contest to enter as I'm new here btw is there a definite deadline yet?
Not yet as we're pretty slow starting, I was hoping to get more people before announcing a start date and deadline. When a couple more people join then I'll start it : )


Sounds like a fun competition (although I agree with Jagrevi about the handle), I'll join!
What modifications to the crate would you suggest? I didn't want it to be a hard challenge, just a fun one. I'm not gonna remove it now as some people might already have design ideas based on the handle, if you wanted to use a method that doesn't involve the handle you can just ignore it I suppose.

Both your names added to the OP!

Edit: also remember that if 6 or more people join then the runner up will also get an XP prize, as well as the winner.
2011-01-27 11:42:00

Author:
GTA_Chaos
Posts: 25


Sign me up. First contest i join, i have just joined the Forums.

Edit: I don't seem to have time for this.
2011-01-27 15:19:00

Author:
Kirkjoak
Posts: 5


Sign me up! Sounds like a wonderful challenge!2011-01-27 15:25:00

Author:
dragonember
Posts: 607


I might give this a shot ive got nothing to lose and im overflowing with creative juices right now 2011-01-28 23:49:00

Author:
ghostrider135
Posts: 259


Okay, the OP has been updated with names. That's 7 contestants so you better make your invention stand out ^.^

The competition will officially start at 8pm GMT on Sunday the 30th January (tomorrow from the date of this post). I'd start it right now but I won't have access to LBP until tomorrow which means I won't be able to upload the crate.

Deadline is next Sunday (6th February) so the contest will run for exactly 1 week. Just a reminder - contestants can apply any time between now and the deadline as long as you have a submission ready.
2011-01-29 12:52:00

Author:
GTA_Chaos
Posts: 25


Updated OP and uploaded the level under the name 'Deep Sea Extraction':

http://lbp.me/v/x895vk

It's copyable so you can just grab it and start with your designs. Let me know if you run into any problems as it's my first time doing something like this (: And good luck.
2011-01-30 19:56:00

Author:
GTA_Chaos
Posts: 25


Sweet its added to my queue so ill go get it at midnight 2011-01-30 21:18:00

Author:
ghostrider135
Posts: 259


Hey you used items in the Pirates of the carribean DLC which i dont have so i cant edit it2011-01-30 22:59:00

Author:
Unknown User


Oops! The level has been updated with default materials. The Pirates DLC I used was just gold for the crate and sand for the ocean floor, so nothing important.

You should be able to copy it now, sorry about that.
2011-01-31 01:26:00

Author:
GTA_Chaos
Posts: 25


Ok thank you it works now, just to clear things up i dont have to use that level right? i can just take the chest and move it to a different level as long as it meets the requirements....2011-01-31 02:33:00

Author:
Unknown User


You can do that if it's more convenient for you. I've also uploaded a blank level with the chest as a prize for others who don't want to use the pre-made level.2011-01-31 11:48:00

Author:
GTA_Chaos
Posts: 25


Just wondering were not going to be deducted points for having just a blank level are we as I only really have the time to make the thing im making2011-02-02 18:18:00

Author:
ghostrider135
Posts: 259


Nooope that was the idea, don't waste time decorating the level or anything. (: The contest is only for the best invention, not for level design.2011-02-02 19:40:00

Author:
GTA_Chaos
Posts: 25


Ok good stuff in that case mines finished , But I cant publish it till midnight thanks to t-mobile being so tight fisted with my internet allowance haha, But basically its a submersible and the level is called when its published tonight Neptune 3 2011-02-02 20:11:00

Author:
ghostrider135
Posts: 259


This is a great idea! I just wish I noticed it sooner. If the deadline happens to be extended I would join. (Not that I'd want you to extend it just for me, but perhaps more would chime in on that note. I saw a few people lamenting a lack of time.) I may try to prepare a submission before the 6th, but it's not likely I'll get a competitive entry finished in time.

Clarification questions:
Is the vehicle expected to be able to locate the crate, horizontally speaking, or is it expected to start directly overhead?
Must the vehicle start at the waterline?
Is it acceptable for the vehicle to make use of other non-vehicular support structures?
Does bringing it to the surface mean raising the bottom of the crate above the waterline?
Would it be ok to add a tag (mag key) to the crate?
2011-02-02 20:56:00

Author:
LittleBigDave
Posts: 324


Level published, Neptune 3 http://lbp.me/v/xb-6xw2011-02-03 00:12:00

Author:
ghostrider135
Posts: 259


This is a great idea! I just wish I noticed it sooner. If the deadline happens to be extended I would join. (Not that I'd want you to extend it just for me, but perhaps more would chime in on that note. I saw a few people lamenting a lack of time.) I may try to prepare a submission before the 6th, but it's not likely I'll get a competitive entry finished in time.

Clarification questions:
Is the vehicle expected to be able to locate the crate, horizontally speaking, or is it expected to start directly overhead?
Must the vehicle start at the waterline?
Is it acceptable for the vehicle to make use of other non-vehicular support structures?
Does bringing it to the surface mean raising the bottom of the crate above the waterline?
Would it be ok to add a tag (mag key) to the crate?
I'm unofficially considering a time extension as there seems to be little activity; not many people have played or copied the level according to LBP.me so I can only assume that just a few have gotten round to it yet. I understand that it's a school week across the globe so I'm hoping that limited activity is due to that rather than a lack of interest, in which case an extended deadline would be fair. So in other words, you're probably in luck.

In answer to your questions - in order of them being asked

It doesn't matter too much, there are little design restrictions and no official voting criteria. I'd say however that the more practical in terms of general use, the better. Like, imagine if there was more than one crate or other similar objects - it would be good if your device's usefulness could be extended to other things. These aren't rules though, just things that I think would make it cooler personally.
Yes the vehicle has to start at the surface
You can use external structures if your design depends on it. Note that it doesn't necessarily have to be a vehicle in the strictest sense, that's just a word I used a lot.
Bringing it to the surface means exactly that, but if you want to get specific, I'd say at least the top part of the handle must be over the water line for it to qualify =]
I originally said no modifications but I was speaking more in terms of the crate's weight and gravity tweakers - so yes I suppose it would be okay to add a key to the crate!


Level published, Neptune 3 http://lbp.me/v/xb-6xw
Ooo, look forward to playing it!
2011-02-03 00:32:00

Author:
GTA_Chaos
Posts: 25


I added a key for the radar nice touch I think , Also ive tried to get another person interested but I dont know how busy he will be or not2011-02-03 01:04:00

Author:
ghostrider135
Posts: 259


Just finished will publish tomorrow so i can add a video2011-02-03 06:14:00

Author:
Unknown User


Just published here is Lbp.me link http://lbp.me/v/xc-zqg and here is video
http://www.youtube.com/watch?v=Lab6S4Rr__0
2011-02-03 23:36:00

Author:
Unknown User


Hey, bad news. Looks like I'm not going to be able to get it in by the deadline. I'm traveling over the weekend...
Could you remove my name from the OP? Again, sorry
2011-02-04 01:52:00

Author:
dragonember
Posts: 607


Hey, bad news. Looks like I'm not going to be able to get it in by the deadline. I'm traveling over the weekend...
Could you remove my name from the OP? Again, sorry
Sure, I'll take you off.

If it's just the weekend that's holding you back then check this post (https://lbpcentral.lbp-hub.com/index.php?t=45065-Deep-Sea-Extraction&p=759635&viewfull=1#post759635) about time extensions, I might extend the deadline a week or so.
2011-02-04 18:03:00

Author:
GTA_Chaos
Posts: 25


Id love to take part.... My entry is nearly finished and will get it to you ASAP 2011-02-05 11:49:00

Author:
Unknown User


@ghostrider135 Haha looks like just me and you in this competition considering were the only ones that have published our levels and there is one day left2011-02-06 04:05:00

Author:
Unknown User


lol you me and l199320 if he gets his entry in on time, but dont forget the OP may extend the competition for a week or so for other entries which would be nice since this in my opinion is a great little competition to test out the new features and tools we have at our disposal and many more people should enter bearing in mind how many people entered the last few CC competitions but that goes to show how materialistic some people are to enter a comp just because there's some form of real world prize as opposed to XP which to me has no bearing on if I should enter or not these competitions are to me here to test our creative skills,show what we can do to the world and sometimes amaze ourselves by coming up with something down right amazing, end semi rant lol2011-02-06 05:16:00

Author:
ghostrider135
Posts: 259


lol you me and l199320 if he gets his entry in on time, but dont forget the OP may extend the competition for a week or so for other entries which would be nice since this in my opinion is a great little competition to test out the new features and tools we have at our disposal and many more people should enter bearing in mind how many people entered the last few CC competitions but that goes to show how materialistic some people are to enter a comp just because there's some form of real world prize as opposed to XP which to me has no bearing on if I should enter or not these competitions are to me here to test our creative skills,show what we can do to the world and sometimes amaze ourselves by coming up with something down right amazing, end semi rant lol yeah this is my first contest but im new to lbp and thought hew this looks like a fun challenge actually didnt realize till you mentioned it that there as an xp prize i just thought we got that little image of the spinning trophy hah and sorry l199320 i didnt even see that you posted haha hopefully you get it in on time2011-02-06 05:48:00

Author:
Unknown User


haha and the nice little trophy graphic I forgot to mention , There will be plenty of time so that we can hopefully get abit more competition I would rather beat lots of people instead of just you mate haha2011-02-06 05:56:00

Author:
ghostrider135
Posts: 259


haha thanks ghost; hopefully if it the date gets extended more people will actually participate2011-02-06 06:21:00

Author:
Unknown User


haha it would just seem abit heartless if you were my only competition mate lol, Yo Chaos if you see this get advertising lol2011-02-06 07:01:00

Author:
ghostrider135
Posts: 259


Entries are due by midnight tonight, right?2011-02-06 08:07:00

Author:
Unknown User


Seems that way yes, But that being said as you can see there is a somewhat lack of entries so Chaos may extend the competition till next weekend2011-02-06 08:50:00

Author:
ghostrider135
Posts: 259


Yeah sadly people seemed to have forgotten about the competition! Unless they're just waiting to surprise us.

If there's no more entries by tonight I'll extend the competition, but I'd prefer that people who put their names down make a post saying if they're in or out so we get a better idea of numbers. You guys are right that it wouldn't be as fun with just 2 or 3 entries.

To be honest I think you're right Ghost about people being materialistic. I wouldn't have minded spending a tenner on a PSN card if I thought it would entice more people to join, but I'm not sure if you can gift them over the internet.


Entries are due by midnight tonight, right?
At the moment yes, though an extension is now incredibly likely =)
2011-02-06 14:43:00

Author:
GTA_Chaos
Posts: 25


Just to weigh in, I'm interested in this contest, and my participation would have nothing to do with the monetary value of the prize. I think if a contest host is nice enough to organize an event, they shouldn't really have to pay people to participate. And in fact, I think that the animated award image is way cooler than a spot of cash.

I've started on a couple designs, but they'd look rather half-baked if I need to submit them by tonight, so I'll wait to hear on a deadline extension. That said, I'd think it'd make sense to keep entries under wraps prior to the deadline. I wouldn't really want to go inspiring the competition.
2011-02-06 18:22:00

Author:
LittleBigDave
Posts: 324


Just to weigh in, I'm interested in this contest, and my participation would have nothing to do with the monetary value of the prize. I think if a contest host is nice enough to organize an event, they shouldn't really have to pay people to participate. And in fact, I think that the animated award image is way cooler than a spot of cash.

If only more people had this kind of attitude :-)

Okay that pretty much settles it, I'm going to extend the deadline 1 week so people who actually want to take part don't miss out. Anyone who's been working on designs have a week to refine them. You guys who've already submitted can work on them some more if you feel like it.

Apologies and thanks to those ready for tonight's submission, it's hard to organise things when you're left to guess who's quit and who's still active. New deadline is the 13th February 20:00 GMT.

And keeping your sub under wraps is a good idea. In fact, I've had a little something ready for a while now (just for fun, not a real submission) but I won't unveil it until the deadline.
2011-02-06 19:13:00

Author:
GTA_Chaos
Posts: 25


good idea extending it i contemplated publishing until last moment but then i though what if someone has a same idea and publishes before me then it looks like i copied them so i decided to publish, i hope no one copies me though i may add a little something extra if i have the time2011-02-06 21:58:00

Author:
Unknown User


good call Chaos glad to see your extending the deadline, Also gives me time to fettle mine a little and really annihilate you guys lol2011-02-06 22:44:00

Author:
ghostrider135
Posts: 259


Do you have to be able to drop the crate once you get it out of the water or is the main goal just to get it off of the sea floor?

[EDIT] I completely forgot to ask if it was ok if i took part in this.

If it is, here is what I created http://lbp.me/v/xm-zee , not much on visuals, went for function over looks, though i plan on updating the looks of the craft later.
2011-02-09 19:55:00

Author:
AbunaiXD
Posts: 19


Count me in!2011-02-10 00:54:00

Author:
Unknown User


Here's my level

http://lbp.me/v/xnkeb0
2011-02-11 03:41:00

Author:
Unknown User


Hey guys made a few tweaks to mine hopefully its allowed and I haven't missed the deadline or anything 2011-02-11 10:09:00

Author:
ghostrider135
Posts: 259


Just a reminder that the deadline is tonight (: Make sure you get your subs in on time. Afterwards, voting will take place for a week until the final winner is announced.2011-02-13 12:34:00

Author:
GTA_Chaos
Posts: 25


Good stuff Chaos, Are you planning on hosting another contest when the results are revealed maybe like bi-monthly contests 2011-02-13 19:09:00

Author:
ghostrider135
Posts: 259


ok i updated mine a lil while ago so changed a few things done now2011-02-13 23:01:00

Author:
Unknown User


I just posted my entry for the contest. You can find it here (http://lbp.me/v/xtcn75).

I realize I missed the deadline but due to circumstances beyond my control I couldn't get to my PS3 on the weekend. If it bothers anybody that I'm submitting late, I suppose my entry could just be an exhibition at this point. But I put enough time into it that I'm hoping you kind folks might at least take a gander at it.

It's an autonomous steampunky thing that can retrieve multiple treasures in a dive and could potentially retrieve other similar kinds of "treasures", as it does not rely on the crate handle. It also has a crude but functional depth gauge to track your progress along your slow dive into the deep abyss. My personal design goal was to not rely on any linear movers (aside from the in/out mover), and this entry achieves that. I also wanted to build something mechanically interesting using the LBP2 create mode enhancements, and I'm reasonably pleased with how this came out.

J.U.L.E.S. - http://lbp.me/v/xtcn75
2011-02-14 13:23:00

Author:
LittleBigDave
Posts: 324


Awesome guys. Don't worry about being a little late Dave, I forgot about it too, being incredibly busy today and having no electricity at my house yesterday. ^.^


Good stuff Chaos, Are you planning on hosting another contest when the results are revealed maybe like bi-monthly contests
I don't know about that. Maybe I would if it was a little more active on this sub-forum. I'd like to though.

I'll play all the levels tonight and cast my vote - you should all do the same Refer to the OP if you've forgotten the voting rules!
2011-02-14 15:01:00

Author:
GTA_Chaos
Posts: 25


Do we just post our vote here or will there be some other kind of voting system? If were just posting or Votes here then ill Vote 1) LittleBigDave (3pts) 2) ghostrider135 (1pt)2011-02-14 21:28:00

Author:
Unknown User


Yeah just post in the thread (: Voting will go on for a week, non-participants can (and are encouraged) to vote also.

Here's the roster for easy access, which can also be found in the OP:

LittleBigDave: http://lbp.me/v/xtcn75
fireball2868: http://lbp.me/v/xnkeb0
AbunaiXD: http://lbp.me/v/xm-zee
ghostrider135: http://lbp.me/v/xb-6xw
TrjnUsc3: http://lbp.me/v/xc-zqg

And I thought I'd be a good sport and enter a submission myself (only unofficially though, no voting allowed)

GTA_Chaos: http://lbp.me/v/xvx5kj

I hope I haven't left anyone out!!
2011-02-14 21:54:00

Author:
GTA_Chaos
Posts: 25


Ill try to play them all tonight if I get chance but her indoors wants to see me early tomorrow so probably an early night I may be able to cast my vote maybe thursday2011-02-15 12:05:00

Author:
ghostrider135
Posts: 259


LittleBigDave - What a charming and awesome design, any chance of seeing the logic you used for that mechanism? My mind was sort of blown when that floatation platform came out, so goood. (I am stealing your depth gauge idea once I reverse engineer the logic :b)

fireball2868 - Design was really nice, and I liked the inclusion of a navigation arrow.

AbunaiXD - Your design reminds me of mine, really basic (big block of metal LOL). But simple and practical so what can I say.

ghostrider135: - Radar was an awesome touch.

TrjnUsc3 - I think the tractor beam redesign was cooler than the magnet, so good call. Something broke on the crate when I tried to pick it up but it still seemed to work so I have no idea what it was lol.

My vote:

1st - LittleBigDave 3pts
2nd - fireball2868 1pt.
2011-02-15 17:36:00

Author:
GTA_Chaos
Posts: 25


LittleBigDave - What a charming and awesome design, any chance of seeing the logic you used for that mechanism? My mind was sort of blown when that floatation platform came out, so goood. (I am stealing your depth gauge idea once I reverse engineer the logic :b)


Thanks! I didn't think it would be sporting to go back and touch the level now that the contest is underway, but I am going to revise my level to include J.U.L.E.S. as a prize once it's over, and now that I've cleaned up the logic boards a bit. The most complicated bit, the treasure lifting logic, is handled by a sequencer, which is infinitely less messy than how I would have approached this in LBP1. And I really wanted the vice's grippers to be retracted into the same plane as the rest of the machine until they were needed, but it turns out in/out movers insist on moving your entire apparatus, including all long joint connected pieces, rigid or not. (So you couldn't have anything like, say, a pendulum swinging in the Z plane.)

As for the depth gauge, steal it with my blessing, all I ask is a heads up so I can come visit your level with it. (They say the greatest form of flattery is outright theft, right?) You can play with it once you have it as a prize, but in the mean time, here's how it works: It measures distance from sea level (as denoted by a tag I placed near the starting dock) using a tag sensor to drive a positional sequencer, which itself just includes a sequence of eleven 1-second batteries back to back. So the distance to sea level drives the position of the live line on the sequencer, and in turn which one of those batteries is on. Those batteries are wired to eleven tags arranged in a circle around the gauge, so really the distance to sea level drives which tag on that circle is activated. The gauge needle is on a piece of holo attached via wobble bolt to the thin plane behind the gauge, and the holo has a tag following rotater that points it to whichever tag on the circle is lit up. Easy peasy. :-) You have to calibrate it so the sea level tag sensor's max range is the max distance you want to mark on the gauge, like the ocean floor in our case. (Which means, as far as I can tell, if the water setting is 170, the sensor range should be 1700.) I had trouble with it not wanting to start changing signal strength until you're a good deal away from the sea level tag, I think due to hysteresis in the sea level tag sensor, so I actually put the sea level tag a fair distance away from JULES to begin with. I think the biggest shortcoming to my design is that it is digital this way (the needle moves in clearly discrete steps), but I couldn't figure a way past that since mechanical ranged things like wobble bolts don't have an analog positional option. (Actually, I just thought of an idea that might work there, but it is way more complicated!)
2011-02-15 21:48:00

Author:
LittleBigDave
Posts: 324


I got a better depth/range gauge working tonight, a fully analog one that moves smoothly. I see a lot of reuse potential in this myself, as it essentially gives a positional mode to any ranged joint. I put together a little stand alone demo of the gauge with instructions and tips for reuse, and I'll be giving it away as level prize when I republish my level after the contest. So if you're interested, just hang on until voting has ended.2011-02-16 06:23:00

Author:
LittleBigDave
Posts: 324


I think I exceed what is considered by society an acceptable level of excitement for an analogue proximity gauge made in what is, let's face it, a children's game :b

I'm a bit rubbish with logic and I can't even think how you'd make such a device, but the potential is great if the thing can be output to pistons and bolts (maybe even light intensity?) I've added your PSN ID because I have a feeling you enjoy making objects and experimenting with logic as much as me, and so that maybe you can give me a tour of your analogue gauge circuitry.

As for voting, where is everybody?!
2011-02-16 20:02:00

Author:
GTA_Chaos
Posts: 25


I think I exceed what is considered by society an acceptable level of excitement for an analogue proximity gauge made in what is, let's face it, a children's game :b
I'm glad I'm not alone in such enjoyments; LBP has been a great creative playground for me that way. And I do spend far more time toying with objects and logics it seems than actual levelcrafting per say.

Indeed, the output of this gauge circuit could be useful for any joint with a forward/backward setting, which is most of them. (Lights, with the dimmer input setting, actually already handle analog input as a "positional" setting, and so can be wired to adjust brightness based on proximity with a fair amount of ease.)

And sure, hit me up on PSN any time.

As for voting, I will try to get in and cast my points in the next day or so.

PS: In the states we usually write 'analog', but I've noticed that the censorship code always bleeps that word out in chat and notes in the game. I suppose because it starts with "anal"? Or perhaps the censor felt really adamantly that digital was the only respectable way to go. I suppose I will have to check 'analogue' later now. I always think of that word as only meaning "the analogous thing", but it would be nice to stop writing 'ana log'.
2011-02-16 20:54:00

Author:
LittleBigDave
Posts: 324


Unfortunately despite this word being the official term for the control sticks on the Dual Shock controller, it's also censored by the profanities list due to its first four letters.

http://getsatisfaction.com/littlebigplanet/topics/the_word_analog_seems_to_be_censored_in_reviews_sh own_on_lbp_me

Quite ridiculous. PSN chat also has absurd censorship. I think part of it is to do with no region / language specific filtering so curse words in other languages (which may make up part of an English word) cause the whole word to be blacklisted. Curious that the British English spelling isn't censored though. And on that note, stop taking letters off of our words just because you find them unnecessary; it's insulting (:
2011-02-16 21:28:00

Author:
GTA_Chaos
Posts: 25


OK, I gave them all another play and I'm casting my votes as:

1) TrjnUsc3 (3 pts) - I really liked the radar's design concept.
2) ghostrider135 (1 pt) - I liked the Neptune 3's look, especially the wavey "legs" on the back.
2011-02-17 17:15:00

Author:
LittleBigDave
Posts: 324


http://getsatisfaction.com/littlebigplanet/topics/the_word_analog_seems_to_be_censored_in_reviews_sh own_on_lbp_me

Quite ridiculous. PSN chat also has absurd censorship. I think part of it is to do with no region / language specific filtering so curse words in other languages (which may make up part of an English word) cause the whole word to be blacklisted. Curious that the British English spelling isn't censored though. And on that note, stop taking letters off of our words just because you find them unnecessary; it's insulting (:

Quite ridiculous indeed! Maybe in Japanese the first kanji for it looks like a bare buttocks. ...And we do tend to gravitate toward a "lite" spelling over here, but I tend to think we are normally just insulting ourselves.
2011-02-17 17:24:00

Author:
LittleBigDave
Posts: 324


So to me it looks like Little Big Dave won and I got Second....2011-02-22 04:40:00

Author:
Unknown User


Yep, sorry for the delay!

Congratulations LittleBigDave on your machine, I officially award you with an animated .gif image:

http://i51.tinypic.com/2z6cjo2.jpg

And will transfer points later today hopefully, when I work out how to do it :b Thank you guys for taking part.
2011-02-23 11:48:00

Author:
GTA_Chaos
Posts: 25


Yep, sorry for the delay!

Congratulations LittleBigDave on your machine, I officially award you with an animated .gif image:

http://i51.tinypic.com/2z6cjo2.jpg



Thank you Chaos, and thank you as well for putting this contest together. Would anybody on this thread be interested in a follow up contest? I might host one here in the next week or so.
2011-02-23 20:34:00

Author:
LittleBigDave
Posts: 324


I'd be interested in doing another2011-02-23 21:06:00

Author:
Unknown User


I'll almost definitely join if the contest is object / invention oriented.

I've awarded your XP LBD
2011-02-23 21:58:00

Author:
GTA_Chaos
Posts: 25


You've piqued my interests. What might said contest me based on?
(Even though I had nothing to do with this contest whatsoever.)
2011-02-25 02:15:00

Author:
PurpleChaos
Posts: 155


You've piqued my interests. What might said contest me based on?

The idea I had is that there is a building, Victoria's School For Sackbots, perhaps, that became mostly electrified during the Negativitron's attack, leaving a number of sackbots still stuck inside. You need to create a machine that will go in and get them out. So there will be a level for the scenario with a starting area for your contraption, and some technical restrictions to keep things sporting.

The building will be rather simple in design to keep the challenge manageable. The sackbots will be pre-programmed to approach and to flee certain tag signals, as well to avoid danger. If there's sufficient interest we may have both autonomous and piloted categories, and potentially a couple other categories so there's more chances to win something (although the prizes themselves will likely be of low monetary value). I think the contest would be open for at least a few weeks to give interested yet busy folks enough time to prepare an entry.

Please either reply, or just thank this post, so I can get an idea of potential interest.
2011-02-26 00:28:00

Author:
LittleBigDave
Posts: 324


In case anybody is interested, I updated the level for my contest entry to give out an annotated demo of the range gauge mechanism as a prize. Feel free to use that in your levels, just please give me heads up so I can come play your level. This is a smoother version of the depth gauge than was on my original contest entry, and at its heart could be used to have a gauge that "measures" any analog signal, such as distance.

(For the impatient, L1 + L3 gets you to the scoreboard.)
2011-02-26 00:36:00

Author:
LittleBigDave
Posts: 324


Dave, I'm not getting any prizes in your level ;_;2011-02-26 22:09:00

Author:
GTA_Chaos
Posts: 25


Dave, I'm not getting any prizes in your level ;_;

I just PSN mailed you that prize.

I'm curious what you see under the "collectables" section of that level's details (if possible before you open that mail). If you see "0 of 1" collected, then it seems like this may be considered a bug in which, if you complete a level before it is updated to include new prizes, you don't trigger the "give me the level complete prizes" upon completing it a second time.
2011-02-27 01:19:00

Author:
LittleBigDave
Posts: 324


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