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#1

Always delete unused wires!

Archive: 3 posts


So the strangest thing happened while I was tweaking my top-down mech: suddenly, on every odd step, the mech would turn about 2 degrees counterclockwise when walking straight. I checked every possible culprit but could find nothing wrong in any of the logic, pistons and rotators I used.

So I noticed that two wires were sticking into the Controlinator from a previous experiment, but weren't actually connected to anything. I delete both of them and, sure enough, the mech stops rotating for no reason. It seems that was the culprit all along: loose wires!

So it's good practice to delete every loose wire you don't use. You never know when you might end up with strangeness like this.
2011-01-23 19:21:00

Author:
Gilgamesh
Posts: 2536


Very interesting observation, Gil. Thanks for sharing. And good to see you again!2011-01-23 19:51:00

Author:
Thegide
Posts: 1465


Thanks for the tip Gilgamesh!

Okay loose wires, you won't mess MY creations naow.....
2011-01-23 20:23:00

Author:
Fang
Posts: 578


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