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#1
Always delete unused wires!
Archive: 3 posts
So the strangest thing happened while I was tweaking my top-down mech: suddenly, on every odd step, the mech would turn about 2 degrees counterclockwise when walking straight. I checked every possible culprit but could find nothing wrong in any of the logic, pistons and rotators I used. So I noticed that two wires were sticking into the Controlinator from a previous experiment, but weren't actually connected to anything. I delete both of them and, sure enough, the mech stops rotating for no reason. It seems that was the culprit all along: loose wires! So it's good practice to delete every loose wire you don't use. You never know when you might end up with strangeness like this. | 2011-01-23 19:21:00 Author: Gilgamesh Posts: 2536 |
Very interesting observation, Gil. Thanks for sharing. And good to see you again! | 2011-01-23 19:51:00 Author: Thegide Posts: 1465 |
Thanks for the tip Gilgamesh! Okay loose wires, you won't mess MY creations naow..... | 2011-01-23 20:23:00 Author: Fang Posts: 578 |
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