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(New artstyle)"TRON styled" Jumping survival game

Archive: 17 posts


Hi, i just published a "TRON styled" Jumping survival game. There are five platforms. Each round one platform is non-leathel and gives you points, the remaining four kill you if you stand on them. As the player gets more points, the platoforms begins to move, disepear and the game gets a lot harder.

This level has a lot of advance logistics and i took a while to set everything up.

I need feedback!


Theese pictures are outdated
http://www.lbpcentral.com/forums/attachment.php?attachmentid=29644&d=1295800468
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http://www.lbpcentral.com/forums/attachment.php?attachmentid=29645&d=1295800469
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http://www.lbpcentral.com/forums/attachment.php?attachmentid=29646&d=1295800469
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http://www.lbpcentral.com/forums/attachment.php?attachmentid=29648&d=1295800470
http://www.lbpcentral.com/forums/attachment.php?attachmentid=29649&d=1295800470

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Here is one of the many circuit boards.
http://www.lbpcentral.com/forums/attachment.php?attachmentid=29650&d=1295800560
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Please play it, it only takes a couple of minuttes, and leave feedback.
http://lbp.me/v/wwjnkq
2011-01-23 16:44:00

Author:
Unknown User


Hey I'll play it in a minute or two and leave some feedback, will you play my bird hunting level and leave me feed back on my forum thread? There are a few specific questions on the thread...2011-01-23 17:14:00

Author:
LukeCF
Posts: 790


Hey I'll play it in a minute or two and leave some feedback, will you play my bird hunting level and leave me feed back on my forum thread? There are a few specific questions on the thread...

Sure, i add it to my Queue and play it later.
2011-01-23 17:18:00

Author:
Unknown User


Not that bad. Good concept at least. Maybe for an update you could make it so the danger starts occurring faster (if you know what I mean) and add in a like a boost jump or something that can let you get from one end to one end, but is only usable once out of like every four turns or something? I dunno just trying to think of interesting ideas

edit: Maybe instead of having the danger lights be white, they could be red, since that seems to indicate bad in the Tron universe (from my understanding of it at least, I've only seen the original, and that was awhile ago...)
2011-01-23 17:23:00

Author:
LukeCF
Posts: 790


Thanks for the feedback, (I just posted some feedback on your thread). I think i will change the color to orange and i will add some booster or something in the next version2011-01-23 21:33:00

Author:
Unknown User


Just tried this level. cool concept. nice job. just got the high score yeaaa! woo2011-01-23 22:57:00

Author:
jesse757x
Posts: 5


Thank for playing and congrats on the record. Did you understand what to do the first time you played or should i add a tutorial or something?2011-01-24 06:32:00

Author:
Unknown User


Thank for playing and congrats on the record. Did you understand what to do the first time you played or should i add a tutorial or something?

honestly, the first time I played it I wasn't sure what I was supposed to do and died instantly. You might want to put a speech bubble or something that has some quick instructions.
2011-01-24 17:10:00

Author:
jesse757x
Posts: 5


I understood what to do, hah.2011-01-24 20:22:00

Author:
LukeCF
Posts: 790


I can see on the leaderboards that a lot of people got 0 points the first time playing it, so I should make a better tutorial2011-01-25 06:09:00

Author:
Unknown User


I put it on my Q hero. I'm making some tron type vs games. Love the neon style 2011-01-25 07:05:00

Author:
Siljin
Posts: 76


Nice game, well executed.
The order in which the platforms become lethal is not random, so it becomes a sort of memory test if you replay a few times.

Perhaps you could make the dropping plasmabolts a bit more noticeable (the suggested use of a different color would work fine here.)
2011-01-25 15:07:00

Author:
pickled-punk
Posts: 598


I put it on my Q hero. I'm making some tron type vs games. Love the neon style

Thanks. I probaly should have played through the Avalonia world before making this, as thoose levels give tons of "Tron styled items"




Nice game, well executed.
The order in which the platforms become lethal is not random, so it becomes a sort of memory test if you replay a few times.


Thanks for playing and for feedback.

The platforms are actually randomly generated with the brand new "Random Function" thing, but i also noticed a similar patern when playing the level.......

Gonna fix all the things you posted, but I'm a little busy on a mouse controlled Tower Defence level
2011-01-25 17:56:00

Author:
Unknown User


I will try this out. looks pretty cool 2011-01-25 18:45:00

Author:
racer1020
Posts: 71


So I tried it out and it was pretty awesome. however, I do agree with what people are saying bout the need for a tutorial, and I think some one already said it, but you should def make the plasma orange.2011-01-25 19:16:00

Author:
racer1020
Posts: 71


I have a lot of things to add in the next update!2011-01-25 22:20:00

Author:
Unknown User


I just updated this level.

The grapichs have been redone. Other then that, the level is the same. I think this is the last update to this level

Please play my TOWER DEFENCE level, the link is in my signature!!!
2011-02-12 12:21:00

Author:
Unknown User


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