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#1

How to?

Archive: 3 posts


How do you:

Move a players Sackboy using recorded movements without making a Sackbot for movie cameras?

Make a health system like MM did with the robots?

Make a sackbot spin and doublejump?
2011-01-23 08:50:00

Author:
davestanley
Posts: 87


I`m on my way to make a Sackbot doublejump.
Lets say you want to jump with X. You need a Timer and a Counter. The Counter needs 2 Inputs (2x pressing X) to activate, the Timer is set to 0.5 sec and will reset the counter after this amount of time (the timer also resets itself).
The counter activates an advanced mover set to the speed (-> height) you want to double jump. Of course it only activates the vertical movement and the mover itself.

That way your Sackbot can double jump, but sadly it can do more jumps if you rapidly press X...
But maybe you`ll find a way to avoid that
2011-01-23 11:04:00

Author:
Unknown User


1. what I think u r refering to is put one controlinator in the sack boys chip ( set to reciever), and one controlinator (set as transmitter) on a piece of holographic matierial that has a follow sensor attached

2. heath bar is just a timer (set to count down) on a piece of holographic material (set holo to 1% brightness) and just wire it with whatever sensor u want (impact sensor, grab switch. etc). also have its output going to a destruction swich when it reaches zero.

3. to make the sack boy "FLIP" just attach "X" to a counter that is set to 2 units and attach it to a timer (timer resets counter also) that goes for 1.5 sec, than attach that to a rotator. also use a gyro scope pointing up to stabalize
2011-01-23 11:42:00

Author:
Unknown User


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