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#1

Elevator Music

Archive: 2 posts


Hello, i'm trying to create an old fashioned steel cage elevator that plays, **** it if i couldn't resist, a sting of the Sleepyhead music object. After maybe an hour of tinkering and wondering how to wire it so that my Selector would turn it on then off like i wanted it to, in respect to the player being in and out of the elevator, i realized that a music object can only take one input cord at a time.

Is there any way for me to make the Passion Pit Elevation Device of my dreams, or will I need to move on?
2011-01-23 06:36:00

Author:
aquamygdala
Posts: 11


Have a second music object for "music off". An empty sequencer, a customized object with all the volumes at 0%, or whatever. Send a pulse to it when you want to turn the music off.2011-01-23 07:45:00

Author:
Balorn
Posts: 92


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