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How to Control a Sackbot - help needed

Archive: 6 posts


I'm currently creating a guide about Sackbots, and I'd like to know ideas about what to put in. For now I have:
- How to control one that can collect bubbles
- 2x jump
- Smoky sack (smoke emitter)
- Light sack (anti gravity)
- Shoot with right stick 4 directions
- Emotions and sackbots
- Life meter (mine is lame, might need help)
- Sackbot turns on fire when grabbed, so he can't be grabbed !
2011-01-23 04:47:00

Author:
Unknown User


I made a sackbot that jumps then does a flip once jump is pressed again. It looks like a cleaner double jump with style lol. all u need is a gyro scope pointing up, a counter set to 2, a rotator, and a timer set for 1.5 sec so he doesnt flip like a mad man lol. Also a good trick is to set a toggle and a danger sensor so u can for example set him on fire making him immune to fire damage (and looks bloody cool LOL!)

Enjoy!
2011-01-23 05:05:00

Author:
Unknown User


How about Fighting sackbots? like how to make perform attacks (usually involving either movers and danger tweakers, or emitters), or make them attack each other (2 tag sensors, 1 set to follow and a large radius, 1 one with a small radius, connected to the R1 button on a DCS (if your using creatinator) or to the aforementioned fighting moves, then of course a tag on the sbot)

Or how about 'how to make effective actors'? (some people need help

As for the life meter, its pretty simple, just have several projectile sensors (or impact sensors and counters) for whatever number of bars of health it has (10 sensors for 10 hp etc) hooked up to emitters that emits holo representing how much health your bot has left (they used hearts of various fullness in the story), then have the last sensor/counter connected to a destroyer.
2011-01-30 03:00:00

Author:
Gillen
Posts: 15


for the life meter or health bar use a counter set to inverted and starting at 0 attached to a strip of hologram material set to 0 brightness with a follower set to follow a tag which will be on the sackbot and max its movement settings and enable up and down movement and layer switching and add a gyroscope so it won't spin and max its movement settings. Make the counter increment increment by using a paintionator switch set to these settings : max 1 current 0 and reset when full or by using a tag sensor or both then connect the counter's output to a destroyer of any kind.To make it move and for a camera to follow it put a contorlinator any where and on the sackbot's circuit board set the first one to transmitter and the one on the sackbot to receiver and set them to the same color, for the camera put a movie camera on the sackbot and set it to infinite hold time but don't change the camera view connect the controlinator's active output (where the ps button would be) to the camera and add another one to the first controlinator and set its hold time to 0 and connect circle to it and the controlinator to eject the player and cancel the sackbot camera. If you have any problems add me and ill come help you or give you my sack bot with these and other features!
-Bob-omb25
2011-01-30 03:32:00

Author:
bob-omb25
Posts: 9


first of all if u need the sack bot to have a health bar yes a hologram will work but u can do it more simply by tweaking matirial to not distructible and conecting an obj distroyer to him to blow or disolve when it hits the projectile counter or counter.
if ure using projectiles witch is easyer just set the target to exp: 10 and invert it and make it visible thats all, if ure using a counter i think ull need an impact sensor+tag sensorconnected to an "and gate" to the counter(normal counter) the rest is the same.
How about making a tutorial about how making ure sack bot boost for a small amout of time? I had a hard time making that for no reason so thats something usefull and ppl can use same method aplyed to other controlled objects like cars space ships and airplanes so its preatty usefull
2011-01-31 06:56:00

Author:
Gunzaman
Posts: 12


well thanks, the tutorial is growing, it is online under the name "from sack to bot" but its not half full
i cant believe i forgot a life counter ! thanks

New version out, go try it (http://lbp.me/v/wyr-gj)
2011-02-01 04:19:00

Author:
Unknown User


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