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#1

Advanced logic help

Archive: 4 posts


I'm building a boss battle for a level i might make...if not just the boss.
the logic is everywhere and im starting to get in over my head.

Here is what i need help with

The boss is a water boss, at one point you make it to the top of the level...pull a plug and the water drains...
this triggers the boss to STOP doing everything it was doing. by this I used a toggle switch...to turn off pistons..followers...emitters...ect...

While the boss is in this state you are able to shoot him with the creatonator.

The SECOND the water is drained a timer is started and it give the player 12 seconds to do as much damage as they can do the boss....when the timer filles it triggers ANOTHER toggle switch that does 3 things.

1. turns on an emitter
2. plays a movie cam
3. fills the level back up with water.


OKAY! now....how do I reactivate the TOGGLE allllll the way from the beginning that first turned off the boss, back on..so it resumes doing what it was before I drained the water. Not only that...but the timer that gives the player time to do all this and the logic that does the list of 3 things above..


****IF A Toggle Switch could have more than 1 input this would solve everything, whats the way around this?!****
in other words i need to TOGGLE A TOGGLE
2011-01-22 18:18:00

Author:
sisko
Posts: 40


Well if you hook up an or gate to the toggle then it can have more than one input.2011-01-22 18:28:00

Author:
Unknown User


DUH!!! im so dumb! thank you!!2011-01-22 18:30:00

Author:
sisko
Posts: 40


Use an "or" switch into the toggles input, that will give it more than 1 input.2011-01-22 18:31:00

Author:
robotiod
Posts: 2662


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