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#1

The Meaning of the Story of LBP2

Archive: 45 posts


Ok, im not gonna spoil, but you who actually beat the game without rushing through it, what did the story mean to you?

(Im sure you would know what I mean)
What influence it had to you, if it inspired you etc.

Me well, after seeing who negativitron really is and what he is, and beating him I say it really opened me up a bit, Im always so negative, Insecure about my work >_< but after playing all this LBP2 stuff well, Idk I somehow feel light weight out of that Blocked status I had after loosing my levels to a snatcher who comepletly took them...

Thanks to the meaning of the Story I actually want to create more than ever and Idk its a strange feeling =P those anyone know what I mean? and does anyone feel similar?

( And if you dont understand the story, dont just say something silly =/ )
2011-01-22 16:17:00

Author:
Bloo_boy
Posts: 1019


The story has a lot of different meanings to me really. But if I had to choose the one that spoke to me most . . . well, here it goes.

I think that in a way Dr.higginbothom (or whatever) was the real main character. Everyone thought he was crazy, but he was just embracing his imagination.
And what he said at the end of the game was a pretty awesome little narrative. So, to me, the story meant to embrace the rejected and walk the path of the fantastic,
that you might make the world a better place, and teach others the ways of purity.
2011-01-22 18:18:00

Author:
googleit36
Posts: 50


After playing through the story, I felt the exact opposite of how you feel. I thought I could never create something as epic as the story mode levels. I almost lost motivation to create...

...But then I got over it and started on a level.
2011-01-22 18:22:00

Author:
comishguy67
Posts: 849


After playing through the story, I felt the exact opposite of how you feel. I thought I could never create something as epic as the story mode levels. I almost lost motivation to create...

...But then I got over it and started on a level.

XD lol epic, yeah they are epic, but the story levels are just an exmaple of what can be done in lbp2 im sure.
2011-01-22 20:00:00

Author:
Bloo_boy
Posts: 1019


I think that in a way Dr.higginbothom (or whatever) was the real main character. Everyone thought he was crazy, but he was just embracing his imagination.
And what he said at the end of the game was a pretty awesome little narrative. So, to me, the story meant to embrace the rejected and walk the path of the fantastic,
that you might make the world a better place, and teach others the ways of purity.
That was Stephen Fry speaking hahaha.

What I thought was interesting, though, was that The Cosmos was created by Higginbotham. Hmmm.
2011-01-22 20:04:00

Author:
Tyler
Posts: 663


I didn't quite get what Negativitron was talking about at the end. Kinda flew over my head. I was kinda tired at the time. Stephen Fry's speech at the end was definitely a nice way of closing it and partnered well with the intro. That guy is a good narrator. One meaning that I felt was strong in the game was the effectiveness of teamwork. And in a game with a big focus on Co-Op that's a nice message to have.2011-01-23 01:49:00

Author:
Unknown User


Well I thought the idea behind the game was "teamwork!" and I certainly see how it's already brought a good number of teams together here at LBPC. It's quite amazing how a few simple additions can encourage people to make full on games and inspire teamwork. Now I would certainly be building in a team more often if it weren't for that darn loading bug. :x2011-01-23 01:58:00

Author:
AeroForce22
Posts: 392


I facepalmed my way through the story. Nothing really stuck with me except Stephen Fry's awesome speech at the end. Seriously, because the characters aren't perfect a giant vacuum-cleaner suddenly appears?! And everything were so horribly clich?, ugh... "We got through by teamwork, see, teamwork is GOOD dood!" If you're gonna feature a story, then could you atleast make it somewhat good? 90% of the time we were just trying to get ourself a spaceship, which only lasted for ONE single level! Meh, the story-levels were really lame story-vise if you ask me. Mm could've done so much better here. Oh well!2011-01-23 02:00:00

Author:
Mnniska
Posts: 531


...
If you're gonna feature a story, then could you atleast make it somewhat good? 90% of the time we were just trying to get ourself a spaceship, which only lasted for ONE single level! Meh, the story-levels were really lame story-vise if you ask me. Mm could've done so much better here. Oh well!

Well don't forget this game isn't supposed to be a drama, or a huge epic tale. Or even a big comedy, with a lot of pop culture references. It's supposed to be slightly kiddish and cliched.
That's not meant to say the story was perfect or anything. The levels were amazing, but the story behind them was kinda of.. wait, what? Negativitron is planning on doing what exactly? Infect and take over everything, because? Because some people had negative thoughts? Eh.. Then you remember the target group of people and let it slide.
2011-01-23 02:17:00

Author:
KoingWolf
Posts: 386


I didn't terribly enjoy the ending. In the cutscene before the final boss, the Negativitron said that Avalon, Larry, etc. would die if he was killed, because he was them. Yet there was no further explanation after the fight, and the members of the Alliance lived happily ever after.2011-01-23 02:20:00

Author:
Unknown User


The story did annoy me in the sense that..... it didn't make sense.
"I've only just met you, but will befriend and train you anyway."
"Now that you're trained, we've got to go and get the sackbots. I could have got them last night, as that was when they were ready, but I thought I'd wait until the Negativitron sucked them all up before I went to Victora's Lab."
"The sackbots are enslaved inside the factory, but aren't building anything."
"Let's go to Avalonia for no reason."

Then you got the spaceship, which broke.
You fixed it, then it broke.
You found Higgenbotham, who fixed it, then it broke.


I didn't terribly enjoy the ending. In the cutscene before the final boss, the Negativitron said that Avalon, Larry, etc. would die if he was killed, because he was them. Yet there was no further explanation after the fight, and the members of the Alliance lived happily ever after.


Haha, yeah.

"You'll only destroy yourselves!!!"
"We will not respond to this statement and destroy you anyway."



I liked the story... but it was a little odd.
2011-01-23 04:54:00

Author:
tomodon246
Posts: 624


I thought the story was cool. It wasn't meant to be the best ever. It was meant to be there to inspire people and show them that they can make characters, movies, end bosses, full games. I thought they completely did better than LBP1, although it has many similarities. It was KINDA the same story. The Negativitron is the collector. The old wise man is the one to train you. It was just better this time. I loved it. I'm still playin story mode just to get some pins and I still love it.2011-01-23 05:27:00

Author:
Kitkasumass
Posts: 494


I think you're expecting too much out of a this game, those of you who have turned this into "Story Levels Suck" thread, you expect too much, then don't look into it enough. If you took the time to listen and develop the ideas in your own head, instead of waiting for them to be plainly put in your face, you would find that the story levels have deeper meaning and ideas for self betterment

I for one was touched by the story and am now trying to change my old ways of constantly taking my ideas as fantasy and not nurturing them, and not keeping all my works from what I once thought was an undeserving community.
2011-01-23 05:31:00

Author:
Littlebigdude805
Posts: 1924


The best quote from the story:

"That's the most sense I've heard all day. Woof woof!" - Larry Da Vinchi
2011-01-23 06:15:00

Author:
warlord_evil
Posts: 4193


Is it weird that I understood and agreed with almost everything Higginbotham said?2011-01-23 06:20:00

Author:
Frinklebumper
Posts: 941


SO Much negative-ness about the story in this thread! I won't be surprised if the Negativitron comes back and sucks up your Levels...

LBP3 anyone?

But anyway, I actually LOVED the story. Loved the entire thing! I love how they all have flaws and they're FUN flaws like Victoria's (favorite character) short-tempered ness...hello? She's bipolar, people it's supposed to be fun! I absolutely think the story has different meanings to whoever plays it.

Like how some people think that the moral was teamwork, or how you should accept the unusual (higgenbottom) or maybe even...how...you shouldn't pollute the environment and stuff! (Eve)
2011-01-23 07:22:00

Author:
wolverine_2008
Posts: 304


The best quote from the story:

"That's the most sense I've heard all day. Woof woof!" - Larry Da Vinchi

I love that line, in fact, I love Larry :S
2011-01-23 07:59:00

Author:
YEAH_NAH
Posts: 775


I didn't terribly enjoy the ending. In the cutscene before the final boss, the Negativitron said that Avalon, Larry, etc. would die if he was killed, because he was them. Yet there was no further explanation after the fight, and the members of the Alliance lived happily ever after.
Yeah, this is what I didn't get.

The reveal was more than I was expecting though.
My PS3 fan was pretty loud (plus was rather tired) so I missed soem dialog.
I'll have to have a replay with subtitles.
2011-01-24 08:10:00

Author:
midnight_heist
Posts: 2513


My thought on the ending where negativitron said "you destroy YOURSELVES"
I think it did really happen, but only the bad parts about each character that he stated before the fight
understand? Im not good a explaining things
2011-01-24 21:19:00

Author:
YEAH_NAH
Posts: 775


Well it depends, the story had a different meaning to everyone I guess you could say, but to me it was like it Negativitron was actually talking to me it felt really strange lol.2011-01-24 22:29:00

Author:
Bloo_boy
Posts: 1019


I was actually surprised by how much of a focus there was on the story this time around. But like another user on here already said, it was disappointing how they didn't expand on the idea presented before the final boss fight at the end.2011-01-25 02:15:00

Author:
Unknown User


I'm no philosopher but it seems like the story was just to send a message for everyone to think positively and work together. In the beginning the alliance was broken, and through the efforts of sackboy the alliance became united and everyone was able to join together and defeat the Negativitron. It's probably symbolic of how Littlebigplanet is supposed to bring us all together despite our personal flaws, so we can have fun together and overcome the negativity. Sackboy is that bridge just like he is in the story. It's a simple story and easy to analyze, but it fits well with the kind of game LBP 2 is.2011-01-25 02:41:00

Author:
Code1337
Posts: 3476


The message at the end definitely spoke to me. In LBP1 I never really followed through with any of my level projects because I just couldn't figure out how to make things work. In this way, teamwork is definitely important, as having friends to collaborate and share ideas with can help you if you become stuck while designing a level. And the negativatron is basically the embodiment of art block, to me. People who think their ideas suck (Hah) and throw them out will never achieve anything great. But if they take their ideas and let them follow through without worrying about how silly they sound, then they're a stepping stone to success.

As for Negativatron's "IF YOU DESTROY ME YOU DESTROY YOURSELVES" speech? Seriously, you guys are criticizing that? Has anyone heard of "bluffing"? He clearly knew the protagonists had him cornered, so he made a last-ditch attempt at being spared by lying, and claiming his destruction would lead to the destruction of everyone. He was just imposing enough for players to think he was being serious, but the characters pretty much saw through his lies and finished the job.
2011-01-25 03:18:00

Author:
ChazFox
Posts: 132


I like this thread, because it offers a hundred (ok, more like 18) views on the ending of the game that I never even came close to thinking of. All I thought of at the end of the game was how ready for sleep I was, because I had just spent a day and a half of knocking out story mode.
So thank you all for the various ways to (probably massively over-) think the ending of this great game, not counting that fantastic last speech before the credits.

But now I shall continue to run around LBP with my little Negativity Warrior, spreading the word of how the Negativitron will inevitably return, how he's unkillable, and how he's really not all that bad of a vacuum cleaner. Just.. give him a chance.
http://i123.photobucket.com/albums/o290/DoubleSwordz/APhoto_8-1.jpg
2011-01-25 03:44:00

Author:
KoingWolf
Posts: 386


That was Stephen Fry speaking hahaha.

If you take a look at the credits, Dr H. was voiced by Ewan Bailey, and not Stephen Fry. They sound awfully similar, though

Despite all the flaws and clich?, the story wasn't too bad.
The teaching I got from it is that you should embrace your ideas, project them and let them grow.
2011-01-25 04:27:00

Author:
Raskbuck
Posts: 4


I was seriously expecting ( and hoping ) for Da Vinci to backstab everybody at the end. Because he's named after a famous inventor who had several inventions that never came to be, I figured he would be sour at the world for spreading all their own creations and his not getting noticed, thus him creating the Negitivitron to suck all creations away. I was rather disappointed when I found it was all cliche and candy coated. It still accomplished more than the ending to LBP1 ever did, though.2011-01-25 04:39:00

Author:
RottenAvocado
Posts: 319


^
A suprise betrayal near the end by one of the creator curators would have been great. Though personally I actually would have preferred Avalon to be the real villain; I say this because the fact that he sees himself as the hero and center of the universe makes him the ideal person to turn out to be a selfish and egotistical maniac that needs to be taken down after the Negativitron is beaten and he steals all the credit and spoils of war (although the real reason I'd prefer it is because of he is the only character in either LBPs that I actually genuinely dislike).

Overall, the story is a huge step up from LBP1, though that still isn't saying much. I think the whole Negativitron being revealed as the collected sum of all negativity, while not exactly shocking, probably diminishes it somewhat. It would have probably been much better if that revelation was just a fakeout and he was the embodiment of nihilism or something.
2011-01-25 07:15:00

Author:
Dapiek Absaroka
Posts: 512


^
A suprise betrayal near the end by one of the creator curators would have been great. Though personally I actually would have preferred Avalon to be the real villain; I say this because the fact that he sees himself as the hero and center of the universe makes him the ideal person to turn out to be a selfish and egotistical maniac that needs to be taken down after the Negativitron is beaten and he steals all the credit and spoils of war (although the real reason I'd prefer it is because of he is the only character in either LBPs that I actually genuinely dislike).

Overall, the story is a huge step up from LBP1, though that still isn't saying much. I think the whole Negativitron being revealed as the collected sum of all negativity, while not exactly shocking, probably diminishes it somewhat. It would have probably been much better if that revelation was just a fakeout and he was the embodiment of nihilism or something.


Has anyone ever noticed...

Avalon represents most creators especially the famous ones with big names. Now im not saying being known and having a big name is a bad thing but, It is true that once they feel like this, they feel like there on top of the world, they feel like some kind of hero (and you cant deny you see this alot in LBP, maybe not now but before yes) and did you notice, Avalon (which represents all that) is the one who basicly gets suck by negativitron and not the other creators?..I just think about this, and even though being a known creator isnt a bad thing some people arent strong enough to stay Humble and Friendly. And thus is a negative thing towards people who are like for example Clive and Larry Da Vinci, Havent you noticed The conversations between Avalon, Clive and Larry Da Vinci?


Larry is Always asking avalon to work as a team.. etc
(Kinda like a rookie creator who asks for tips and stuff like that to a Known Talented Creator or something like that, and that Known Creator -> Avalon just ignores the Rookie -> Da Vinci cause he thinks hes too good and famous or whatever)


While the same thing with Clive, havent you noticed how Avalon treats Clive? asking him to get him some tea I think it was.

Is it me who has just noticed this?
And you cant deny its the truth...most famous people out there arent very friendly...just like avalon isnt that friendly of course in the end he is.
2011-01-25 15:06:00

Author:
Bloo_boy
Posts: 1019


I have to agree with your analysis there, but i doubt you'll garner much support for it here.2011-01-25 15:57:00

Author:
Deftmute
Posts: 730


I think there are two holes in your analogy: First, Avalon does nothing to prove his worth (at least in the game, but there might be history), while famous creators have earned their status by publishing great levels or something. Second, most famous creators I can think of seem friendly enough (if not humble ).

But everyone is free to their own interpretation of the LBP2 story, of course.
2011-01-25 16:18:00

Author:
Rogar
Posts: 2284


He HAS actually done something huge, in case you misses the huge posters. He created science! ... And hamsterbot 2000...2011-01-25 18:32:00

Author:
Unknown User


Clive is the embodiment of me! Depressed because his creations always get ruined... Submissive... Has a Guard Turkey named Copernicus...2011-01-25 18:47:00

Author:
Kern
Posts: 5078


I could be wrong, but the Negativitron's speech seemed to me like he was trying to break them down and weaken them, since he knew they could destroy him. Just sayin'2011-01-26 18:45:00

Author:
Fish94
Posts: 554


The whole story was cute and very amazing, and the beginning and ending sequences really spoke to me cause I love to draw/paint and basically 'create', I plan to go to school next year for Art, so the narration of always creating and not letting things stop you was just great, and the story was fitting for the type of game that LBP is, at least to me and in my opinion. The story wasn't blockbuster and amazing but it's one of my favorite cause it really did speak to me on a personal level.2011-01-26 21:11:00

Author:
cousi
Posts: 28


The whole story to me was ZOMG PRIZE BUBBLE SPREE2011-01-26 21:16:00

Author:
Canecaneshane
Posts: 37


I really liked the story... but I did miss the old characters and it was sad to see them going mad in an asylum. But I also thought that the ending was mainly about the fact that everyone can work together to create something amazing and that together we can overcome even the greatest problems that we encounter. Must say I did feel a bit teary eyed when the credits began to roll.
But yeah... I hope they bring back some of the old characters in the next one... or in the packs they release.
2011-02-13 13:13:00

Author:
Xenon-
Posts: 35


The ending just made me smile. The whole game is very light-hearted and childish, and I think it's meant to be that way. It (very obviously) tries to spread a message of positivity in life, rather than negativity. Constantly being negative can lead to some bad times. I've seen it first-hand. So I think the creators are trying to simply tell a heartwarming tale and make everyone smile. Yes indeed, it is better to be positive most days. The world is a beautiful place filled with many creations that we take for granted. And it's up to us to continue creating.2011-02-13 14:00:00

Author:
Unknown User


Is it weird that I understood and agreed with almost everything Higginbotham said?
Strange, I know. But I share the feeling, it's just like English is a foreign language, and he speaks the true language.
2011-02-14 16:29:00

Author:
IndyFord
Posts: 55


If you take a look at the credits, Dr H. was voiced by Ewan Bailey, and not Stephen Fry. They sound awfully similar, though

Despite all the flaws and clich?, the story wasn't too bad.
The teaching I got from it is that you should embrace your ideas, project them and let them grow.

Yeah... You didn't understand what he was saying.
He actually meant the speech at the end with the LBP2 logo - that's what the post before Tyler's was talking about. So yes, he is correct. It was Stephen Fry doing the ending.
2011-02-14 17:38:00

Author:
Richasackboy
Posts: 619


yaay! The story mode helps us find inner feelings and processed meaning to our soul which questions our reality and existence whilst rising our self esteem and noting that we all include a bad side in all of us which in itself is our own enemy!! Clapclapclapclap

Wait.... That isn't what a little girl would say?! :o
2011-02-14 21:27:00

Author:
Alternative_sack
Posts: 409


yaay! The story mode helps us find inner feelings and processed meaning to our soul which questions our reality and existence whilst rising our self esteem and noting that we all include a bad side in all of us which in itself is our own enemy!! Clapclapclapclap

Wait.... That isn't what a little girl would say?! :o





No... Little girls are not allowed to say words like "processed meaning"
2011-02-15 03:12:00

Author:
Silver39
Posts: 1703


I felt that the bit with "I am you" was a tad silly, but oh well. Still, favourite quote: "You did it! And it all came together through the power of teamwork!" then Stephen Fry says things. Really, I felt the the story over all was just an enjoyable rump through a colourful world of child like imagination, to instil wonderment in innocence as well as a fun and exciting game in the player, rather than anything deeper. Still, it's open to interpretation. Isn't being so deep about a game so child like fun?2011-02-15 17:07:00

Author:
thecatreturns123
Posts: 84


Wow this thread is still going

We cant really agree to everything, we all have a different way of understanding things, some of us saw the story as something truly inspiring while others just though it was good but short. We all have our own ways of believing things etc. I read MM is gonna come up with some DLC for the story...idk if its true but Im curious to see what new stuff they will add to it
2011-02-16 15:29:00

Author:
Bloo_boy
Posts: 1019


Higgimbotam left a message in my mind... "It's the crazy people and THEIR crazy ideas make this world something new everyday" 2011-02-16 15:51:00

Author:
The age of LOLZ
Posts: 229


What did the story mean to me? Well... pretty much the same thing as the stories in New Super Mario Bros. +Wii, Donkey Kong Country Returns, and ModNation Racers; it meant absolutely nothing to me. I didn't pay too much attention to the story... I actually paid more attention to the unique little gimmicks and stuff that each level had to offer.2011-02-16 16:37:00

Author:
Unknown User


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