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Penguin Turf War [DEMO] [LBP2 Advert Level]

Archive: 9 posts


Skirmish in the South Pole to secure supremacy of the snowy slopes!! With Snowballs. And Penguins. And an Eskimo. You WANT!

http://i600.photobucket.com/albums/tt82/rtm223/Penguin%20Turf%20War/APhoto_3.jpg


I've already got a project thread on this, but decided I'd post the demo in the showcase to see if I can get a little more feedback as I really need to know how the game plays.


I'm not using F4F on this one, as in just over a week I'm moving abroad, so making commitments of my time is a little bit foolish right now, but if you give me some decent detailed feedback it won't be forgotten and I'll be sure to return the favour in a month or so (or when you have something published)




http://i600.photobucket.com/albums/tt82/rtm223/Penguin%20Turf%20War/APhoto_1.jpg
http://lbp.me/v/wqt8d8
2011-01-21 21:45:00

Author:
rtm223
Posts: 6497


Well I queued it but you'll have to wait until Tuesday when I finally get the game. Peace!2011-01-21 22:01:00

Author:
blizzard_cool
Posts: 752


Seems nice, queued but may i ask:
http://gyazo.com/dfb2909b244b585ad881abe02e5b32b9.png
What does this mean?
2011-01-22 00:00:00

Author:
Gui_Rike
Posts: 184


Seems nice, queued but may i ask:
http://gyazo.com/dfb2909b244b585ad881abe02e5b32b9.png
What does this mean?

It means it is a Vs level. Each player (Online only) gets their own screen.


On topic. Queued. I need to show my friend without a PS3, he's a penguin fanatic
2011-01-22 00:03:00

Author:
Jedi_1993
Posts: 1518


Looks cool, you still didn't get the prompts fixed?
You could always use custom holo prompts.

Anyway, im going to check it out.
2011-01-22 01:17:00

Author:
Bremnen
Posts: 1800


Looks cool, you still didn't get the prompts fixed?

Hacked it for now. I don't actually need the context switches yet and it was more important to have a bit of a cue on screen (for stuff like double jumping and that you have aim and fire controls).

Combos aren't working in the current uploaded version btw - I have it fixed at my end, but it requires a good amount of copy / pasting and tweaking of tag colours to get it working for all 4 players Will have to wait for a couple of days before I'll have time


It means it is a Vs level.
More specifically, it's a deathmatch level, so without opponents all you can do is throw snowballs at the walls and collect power-ups... Which is less fun (trust me, it's what most of my testing involves...)

edit: actually, if you wanna try it 1 player you can still get a feel for the control mechanics.. I'm a bit iffy on the jumping atm, so extra opinions on that would be good.
2011-01-22 02:34:00

Author:
rtm223
Posts: 6497


it was pretty awesome. different than i expected, and it was nice to see an epic snowball & vs level to preempt the impending flood of mindless grabbinator + white sponge & default creatinator + bounce pad vs levels.

What I liked most was the care you put in to making it behave as it should... natural trajectory, arc, speed & weight.. colliding snowballs... waddling movement & that awesome belly flop that penguins really would do. I did a double take when i noticed it.

I really sucked at my match with Yarudark, but I can see the balance & potential for mastery it has. Great job with the fast rebuild too.
2011-01-25 17:47:00

Author:
Unknown User


Cheers, a lot of the details were things that happened semi by accident, the waddling and the falling over stuff started as accidents that were then tuned up for extra comic value - the main thing I like about the new logic is the refinement that's possible and how quickly you can refine things. I'm hoping I can get the belly flop worked in at some point with some ice slides that you can deliberately use to move around quickly. I tried this in the beta and it didn't quite work, but I may have found something last night that will make it look right.


I'm hoping a lot of the negative comments are from people that assume that a cute penguin snowball fight would be very simple to play, but realistically I want to get the depth in there to reward repeat players. Once I have time to add a tutorial I hope some of the depth will shine through more clearly

Thanks for playing and for the compliments, if you have any criticisms too then I'd love to hear them!
2011-01-25 20:02:00

Author:
rtm223
Posts: 6497


...Wow. Looks awesome! I am definitely going to play this when I go on LBP2 later today. Wait 'til my friend hears about this...2011-02-04 20:28:00

Author:
Blue Helmet
Posts: 306


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