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#1

Sackbot idea

Archive: 11 posts


I think that if sackbots are under the control of a controllinator, they should be able to use paintinators, grapples, and swim. I recently made a ratchet and clank map, and I had 1st player control a sackbot with a ratchet costume on, but the idea failed as soon as he reached the swingshot (grapple) area. Would this not help a lot of levels?2011-01-21 02:21:00

Author:
Ignition246
Posts: 156


first off you posted this in the wrong section.

second we all know it would help but the grappling hook and the swimming is
to hard to create in lbp2 for Sackbots i know it sounds crazy but its true.
2011-01-21 03:43:00

Author:
Lgjoka2002
Posts: 538


ik, I just joined tonight, and I didn't realize that there was an lbp2 section when i made this.2011-01-21 04:06:00

Author:
Ignition246
Posts: 156


It's ok. You can ask a mod to move this thread to LBP2 suggestions.2011-01-21 06:37:00

Author:
FreeAim
Posts: 2462


Not the wrong section, he's suggesting MM add the option to allow sackbots to properly use equipment.2011-01-22 22:05:00

Author:
Strodigy
Posts: 124


Not the wrong section, he's suggesting MM add the option to allow sackbots to properly use equipment.

this is in the wrong section this is the LBP1 section not the LBP2 section.
2011-01-23 08:08:00

Author:
Lgjoka2002
Posts: 538


Oh never mind This is the wrong section.2011-01-23 11:13:00

Author:
DesignedJ
Posts: 57


People, please stop derailling, if you have a problem, simply report it instead of your poinltles posts shennanigans.

Now, @OP:
The Sackbot's A.I. is too limited to allow it to swim, fly, and specially use grappling hook, allowing it to use it even when controlled would equal giving it the oportunity to be done w/out t, as he could be controlled by another sackbot, or the player could leave right after they get grappling hook, so the game would either glitch, freeze (as it wouldn't know what to do.) or simply stop moving altogether.

In short, if they could've added it, they would've, but since they haven't, they probably can't.

Hope that helps!
2011-01-23 12:00:00

Author:
Silverleon
Posts: 6707


Thread saved by moderato.... oh wait.2011-01-24 23:19:00

Author:
Deftmute
Posts: 730


Moved to [LBP2] Suggestions. 2011-01-26 15:23:00

Author:
ConfusedCartman
Posts: 3729


They could add the ability to have sackbot equip the grappling hook, just make it do nothing at all on AI mode, run around with it on but not actually grapple anything, but it still works when being controlled by a contrillinator. Problem solved, except when wearing the grappling hook your sackbot cant grab stuff so if it falls it won't grab onto anything and die, but thats a fine enough trade off imo.

Edit: And stating it's beyond their AI is silly, we have robots capable of playing Go with a human on a real board, its not a question of possibility, its a question as to whether MMM is willing to spend their time working on making sackbots able to do this or implementing other features. If enough of the community showed interest in a swimming sackbot that's what MMM would work on giving us. Swimming AI isn't impossible, it's just not implemented.
2011-01-27 15:55:00

Author:
lionhart180
Posts: 200


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