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A Gas Issue I Have Noticed

Archive: 3 posts


I briefly played the Beta of LBP2. So I was testing to see if it would transfer my Profile over. It did. Then when I was looking at a couple of my levels, I've noticed something different. In LBP1, I put Gas in between broken pipes for a hazard and then I put a see-through foreground in front of it (the metal grid or whatever it is) to make it look like a vent structure. I saw the gas in the editor in LBP1, but when I looked at it in LBP2 the gas was not visible, but it was still lethal and present. If I erased the see through foreground, the gas appeared.

I thought maybe it might be a Beta bug/glitch. I recently got LBP2 and it shows the same thing. Did anyone else notice this or have this issue? Sorry if this was posted but I did not find a Topic about it.
2011-01-20 23:05:00

Author:
Garak101
Posts: 101


Was it black gas? if so, change the brightness to 1% mmk?2011-01-20 23:47:00

Author:
a_mailbox
Posts: 416


The gas was white in LBP1. I'll try and tweak the settings to see if it works. Thanks.2011-01-21 01:03:00

Author:
Garak101
Posts: 101


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