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How do i make a Sackbot top down?
Archive: 11 posts
I couldn't hardly find any tutorials on how to make a sackbot top down, Other than making topdown cars and whatnot- SO if anyone has a method it would be very helpfull! | 2011-01-19 21:09:00 Author: zuriku Posts: 28 |
I couldn't hardly find any tutorials on how to make a sackbot top down... You can't. Best workaround I've seen is to fake it by placing them in Controlinators. | 2011-01-19 21:22:00 Author: Aya042 Posts: 2870 |
You can't. Best workaround I've seen is to fake it by placing them in Controlinators. Crap, Your probably right- I just cant tell if this is a sackboy or not.. http://www.youtube.com/watch?v=zy2w_Z0A--A | 2011-01-19 21:29:00 Author: zuriku Posts: 28 |
I just cant tell if this is a sackboy or not.. Doesn't look like it to me, but I could be wrong. | 2011-01-19 21:35:00 Author: Aya042 Posts: 2870 |
Doesn't look like it to me, but I could be wrong. It is a sackbot. You can see him move slightly as he breathes, and also the shadow on the ground shows the outline of the sackbot as well as the controlinator. | 2011-01-19 21:44:00 Author: Weretigr Posts: 2105 |
Crap so it is do-able o-o?.. THen i need to find out D:... | 2011-01-19 21:48:00 Author: zuriku Posts: 28 |
Only way it can be done is to put a Sackperson/Bot in a controllernater with logic to make them move around and add walking sounds and so on. this is how everyone did it in any video/level you may have seen. *mew | 2011-01-19 22:02:00 Author: Lord-Dreamerz Posts: 4261 |
Only way it can be done is to put a Sackperson/Bot in a controllernater with logic to make them move around and add walking sounds and so on. this is how everyone did it in any video/level you may have seen. *mew So wait- I need a controllinator to for a sackbot, And then the sackbot has to get into another controllinator?... | 2011-01-19 22:09:00 Author: zuriku Posts: 28 |
So wait- I need a controllinator to for a sackbot, And then the sackbot has to get into another controllinator?... you'd only do it that way, if you want it to be a character, if you want it to be the player's sack just have the user have their sack go in the controllinator, the logic is made in the controllinator's chip. *mew | 2011-01-19 22:15:00 Author: Lord-Dreamerz Posts: 4261 |
uhg i still a little confused, Because i put the sackbot in the controllinator which that sackbot is controlled by me, But it still shows that hes sitting on the controllinator, I mean thats what he's suppose to do- So theres something that im not figuring out OH wait so you basically are trying to HIDE the controllinator?.... Ohhhh wait i think i get how he did that now, I wish there was more than just 3 layers ):... | 2011-01-19 22:35:00 Author: zuriku Posts: 28 |
OH wait so you basically are trying to HIDE the controllinator?.... Hide it with Deco maybe. as there is no way to make the controllinator to disappear and show the sack at the same time, so your gonna have to deal with Sack having no feet sorry to say~ *mew | 2011-01-19 22:43:00 Author: Lord-Dreamerz Posts: 4261 |
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