Home LittleBigPlanet 2 - 3 - Vita - Karting LittleBigPlanet 2 [LBP2] Help!
#1
Invisible material....ghost material
Archive: 6 posts
I read and herd in reviews that the hologram can be made completely invisible and can pass through objects.. There is no settings in the hologram material that does this even at 0% brightness the hologram is still VERY visible...and is solid? Is it a different material that it is talking about or am i doing something wrong? | 2011-01-19 14:40:00 Author: sisko Posts: 40 |
It is visible only in create mode, for convenience. Switch to play mode or open the start menu and check the preview box to see how it really looks. | 2011-01-19 15:14:00 Author: Rogar Posts: 2284 |
oh cool, and what about it passing through all the other objects | 2011-01-19 15:15:00 Author: sisko Posts: 40 |
It does that no matter what. It's like gas. It's very useful! | 2011-01-19 15:17:00 Author: Jedi_1993 Posts: 1518 |
oh shoot i just realized the reason it wasnt passing through was i had an LED on the end of it (it was a flash light and the space it would eluminate wasnt bright enough) was hitting the walls...not the holo material...awesome!....now how to make the end of the flashlight brighten up a space at the end with out using it, darn spotlight lighting is so darn narrow. | 2011-01-19 15:39:00 Author: sisko Posts: 40 |
There is supposed to be an immaterial light source that would help you, but I haven't seen it yet. | 2011-01-19 16:14:00 Author: Rogar Posts: 2284 |
LBPCentral Archive Statistics
Posts: 1077139
Threads: 69970
Members: 9661
Archive-Date: 2019-01-19
Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.