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Possible New Sackbot Type. Possible Spoiler, so don't read if you don't want to know

Archive: 24 posts


So I'm sitting here taking a break from all the fetching eye candy and amazing gameplay while eating some fries, and I thought I'd check out the extra content stuff on the disk. During the LBP style PSN tutorial, a house is dropped into the scene at around 2:30 into the video. Now... I don't know if this was just cleverly done with the sackbot decorations or if it's a new sackbot we will unlock during gameplay or maybe something in the way of future DLC... but... there is a SACKDOG walking across the front lawn!! I know right?! That's what I said too! I said "ZOMG!!"

You can't clearly see any legs walking, which is why I suspect that it may just be some clever creating on Mm's part. However, if it's not just trickery and this is something we will have access too... this REALLY changes a lot for us as creators and opens up a completely new world of possibilites.

During the beta, I had wished Sackbots were more editable. For example, for about 25 years now... I have been fascinated by characters with four arms. I actually thought about trying to bring one of these characters into LBP when I was goofing around with a sackbot and attached two extra arm deco's to his body. I thought... "Geez, I'd love it if Mm gave us more flexibility with sackbot building!"

Anyways.... now that I've seen this little Sackdog... I wonder if maybe Mm aren't giving character design and generation a lot more thought than they've let on so far.

Food for thought.
2011-01-19 04:06:00

Author:
Rustbukkit
Posts: 1737


THIS I need to check out.2011-01-19 04:47:00

Author:
Frinklebumper
Posts: 941


O_O I agree this is a awesomesauce discovery2011-01-19 05:05:00

Author:
brendal100
Posts: 70


*immediately opens the "extras" thing" .... ZOMG?!2011-01-19 06:46:00

Author:
QuAcKeRz12
Posts: 176


http://img200.imageshack.us/img200/7803/img0188wn.jpg

Looks like a Sackdog to me. I wonder if it can be made using what we have or if it really is something soon to be released.
2011-01-19 06:52:00

Author:
The-Unknown-Thief
Posts: 49


Lol.... awesome little thing. Wait.... can you attach DCS,(controllinator) to sackbots? If not, that might be an actual use for them..... horse costume 2011-01-19 06:57:00

Author:
AA_BATTERY
Posts: 1117


@The-Unknown-Thief. Thanks for getting a screen grab for us, I was just about to do the same and thought I'd check the thread first to see if it's generating any interest.

If you look closely, it's even got a little nubby tail in the video, which is another reason I think it might actually be a full-on-double-rainb... I mean, Sackdog. Actually, you can just barely see it in Thief's picture he posted for us.

@AA_BATTERY. No, you can't attach a DCS... yet. Maybe if were lucky, then "soon". I was also thinking of the possible uses for steeds like Horses, or other weird fantastical creatures.

Wouldn't it be great if we could really tweak the sackboy's bodies to the way we want? Multi-legged creatures, bi-pedal steeds resembling dinosaurs or large birds, etc. Heck, even if we could just change the amount of limbs and add basic sackboy skins, stickers/decorations... that would be amazing enough!

Yeah I know, it's dreaming... but it's a pretty great dream nonetheless.
2011-01-19 08:33:00

Author:
Rustbukkit
Posts: 1737


Wow, intriguing....2011-01-19 09:01:00

Author:
RAWTalent
Posts: 224


sorry to say that pic isnt clear enough for me...i guess ill have to go see for myself...but from that pic it looks like the sackbot decos to me...hope im wrong tho...cuz 4 legged action would be great for animals in LBP22011-01-19 09:29:00

Author:
Shadowcrazy
Posts: 3365


sorry to say that pic isnt clear enough for me...i guess ill have to go see for myself...but from that pic it looks like the sackbot decos to me...hope im wrong tho...cuz 4 legged action would be great for animals in LBP2

Yes, it looks like cardboard with the sackbot head decoration attached. Sorry.
2011-01-19 09:50:00

Author:
Jedi_1993
Posts: 1518


Alternatively, maybe they put a gyroscope on a sackbot to keep its body horizontal and made it pull back its head. Would that work?2011-01-19 11:26:00

Author:
Rogar
Posts: 2284


Hey guys,

It was actually me who made this PSN tutorial so I can confirm that it is indeed just a wooden block that's made to bob up and down with Sackbot decorations on it

Glad it fooled a few of you though, means I did something right!
2011-01-19 12:12:00

Author:
jackofcourse
Posts: 1494


Can anyone post a link to the video? I don't have LBP2 yet but I wanna watch xD2011-01-19 12:26:00

Author:
DrunkMiffy
Posts: 2758


Hey guys,

It was actually me who made this PSN tutorial so I can confirm that it is indeed just a wooden block that's made to bob up and down with Sackbot decorations on it

Glad it fooled a few of you though, means I did something right!

lol in this case I wouldn't call it an achievement...now we'll produce sad faces over what we thought woulda been an awesome Mm update for the game

......heheheh lol
2011-01-19 12:27:00

Author:
Shadowcrazy
Posts: 3365


Hey guys,

It was actually me who made this PSN tutorial so I can confirm that it is indeed just a wooden block that's made to bob up and down with Sackbot decorations on it

Glad it fooled a few of you though, means I did something right!
Why you sneaky little...

Thanks for clearing this up. I was really close to thinking this was something new, but the lack of legs seemed out of place in the video and was honestly the only thing that kept me skeptical and on the fence.


Can anyone post a link to the video? I don't have LBP2 yet but I wanna watch xD

There is no video to link to. It's an extra feature in the game disc.
2011-01-19 17:56:00

Author:
Rustbukkit
Posts: 1737


Wouldn't it be great if we could really tweak the sackboy's bodies to the way we want? Multi-legged creatures, bi-pedal steeds resembling dinosaurs or large birds, etc. Heck, even if we could just change the amount of limbs and add basic sackboy skins, stickers/decorations... that would be amazing enough!

I think this would be a great addition to the game! You could choose body types and angles, and place limbs on them just like you would decorations. Maybe something like the Monkey King Crown, where the pattern is taken directly from the current skin, could be used for this. You could have arms, legs, tails, wings, ears, bumps, etc., for use on the sackbot, and create whole creatures.
2011-01-19 21:58:00

Author:
Number7Million
Posts: 248


sorry to say that pic isnt clear enough for me...i guess ill have to go see for myself...but from that pic it looks like the sackbot decos to me...hope im wrong tho...cuz 4 legged action would be great for animals in LBP2

Same here.
2011-01-19 23:11:00

Author:
Cauan-XV
Posts: 491


Too bad for four-legged sackpeople...

But for multi-armed sackbots I kinda found a solution to that... or at least as an illusion, haven't tried gameplay with it.

I can't post a tutorial yet however Need helpful pics
But then again it's quite simple so yeah, if you ever figure out the multiarm trick...

IT IS MORPHING TIME! (cookie for those who know this quote )
2011-01-19 23:32:00

Author:
Fang
Posts: 578


Too bad for four-legged sackpeople...

But for multi-armed sackbots I kinda found a solution to that... or at least as an illusion, haven't tried gameplay with it.

just use arm decos
2011-01-20 03:34:00

Author:
Shadowcrazy
Posts: 3365


just use arm decos

That's exactly what I did in the Beta, which was what got me thinking about this specific character design from years earlier. Problem with deco's is we only have regular ugly knit arms or sackbot arms. Neither will match for characters and can't be skinned or clothed.

It works great on the sackbot I designed with them in the beta, but that's about it. Even that's a bit limiting because of no movement and the arms passing through the deco's.

Well, maybe we'll have something like this idea in LBP3.
2011-01-20 10:30:00

Author:
Rustbukkit
Posts: 1737


That's exactly what I did in the Beta, which was what got me thinking about this specific character design from years earlier. Problem with deco's is we only have regular ugly knit arms or sackbot arms. Neither will match for characters and can't be skinned or clothed.

It works great on the sackbot I designed with them in the beta, but that's about it. Even that's a bit limiting because of no movement and the arms passing through the deco's.

Well, maybe we'll have something like this idea in LBP3.

yeah tru

oh well...at least they have the TENTACLES arms piece...so freaking awesome to have multiple tentacles on sackboy...looks kinda weird tho..and you cant move the other arms...but still awesome

also anybody get DEAN yet? dude's creepy and his mask is what makes him creepy...perfect for PHANTOM OF THE OPERA....also it works with that mrs.roger rabbit hair for some reason...making it look even more creepy lol
2011-01-20 10:39:00

Author:
Shadowcrazy
Posts: 3365


yeah tru

oh well...at least they have the TENTACLES arms piece...so freaking awesome to have multiple tentacles on sackboy...looks kinda weird tho..and you cant move the other arms...but still awesome

also anybody get DEAN yet? dude's creepy and his mask is what makes him creepy...perfect for PHANTOM OF THE OPERA....also it works with that mrs.roger rabbit hair for some reason...making it look even more creepy lol

DOOD! Your new Avatar is SICK! Did you make it yourself? One of the nicest ones I've seen on here!

Anyways, uhh... yeah... Dean... super creepy! I saw that and thought someone at Mm must have a pretty twisted dark side. It just doesn't fit in with anything else LBP... very weird. As for the tentacles, that was the first thing I did with the Monsters pack tentacles on it's release day. Similar effect, but more pronounced with the Monster pack ones (and looks awesome when that character is swimming). Still, I do love the colours of the actual tentacles costume piece. The new costumes are amazing (except for the disco suit stuff... that's just fugly imho).
2011-01-20 18:32:00

Author:
Rustbukkit
Posts: 1737


DOOD! Your new Avatar is SICK! Did you make it yourself? One of the nicest ones I've seen on here!

Anyways, uhh... yeah... Dean... super creepy! I saw that and thought someone at Mm must have a pretty twisted dark side. It just doesn't fit in with anything else LBP... very weird. As for the tentacles, that was the first thing I did with the Monsters pack tentacles on it's release day. Similar effect, but more pronounced with the Monster pack ones (and looks awesome when that character is swimming). Still, I do love the colours of the actual tentacles costume piece. The new costumes are amazing (except for the disco suit stuff... that's just fugly imho).

lol just uploaded my AVATAR MAKER level so YOU TOO can have an awesome profile pic as awesome as mine (unless you mean the cool drawn avatar in THIS forum...in which case DarkieSoul did it for me )

and yeah the DEAN is creepy...but i still love it...sure it doesnt fit LBP...but this is lbp2! lol so its kinda trying to redefine itself as not so kiddy anymore but still family friendly...i love the mask...but yeah its creepy

and the tentacles are awesome too

and yeah my fav costumes are the MARIA SCARF and the QUINA WRIST TIES...they look so ninja-like and make for cool RPG character pieces
2011-01-20 18:52:00

Author:
Shadowcrazy
Posts: 3365


LLOOOOLL
that dog is just a cripple sackbot!!

seriously though, i was thinkng about suggesting animal sackbots, but in the end i decided that i preffered all the handmade animals that i came across in the beta does anybody not worry that we are going to see loads of dogs that look exactly the same as one in another level? part of the appeal (to me) about LBP was the quirkyness and originality in [most of] the community levels, if that really is a dog sackbot - or a sackbot with an animation type set to dog (just a theory) - then i'm happy, if a little cautious
2011-01-20 19:31:00

Author:
Skalio-
Posts: 920


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