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Hey everyone! I've decided to finish up and publish one last level before the release of LBP 2 and its probably my best so far! Without further ado...

http://www.plagachef.com/littlebigplanet/wp-content/uploads/2011/01/A-Photo.jpg

I'd love to get a decent amount of plays and stars for this one, its been in the making (on and off) for quite some time. Before the lbp.me beta I think... Yeah, so queue it up, review it up, and I'll err... return the favour!

Here's some more pictures.

http://www.plagachef.com/littlebigplanet/wp-content/uploads/2011/01/A-Photo_2.jpg

http://www.plagachef.com/littlebigplanet/wp-content/uploads/2011/01/A-Photo_4.jpg

http://www.plagachef.com/littlebigplanet/wp-content/uploads/2011/01/A-Photo_8.jpg

http://www.plagachef.com/littlebigplanet/wp-content/uploads/2011/01/A-Photo_6.jpg

Cheers!
http://lbp.me/v/wk8eck
2011-01-15 18:03:00

Author:
chimpskylark
Posts: 335


Looks decent, I'll queue it. 2011-01-15 19:16:00

Author:
Radishlord
Posts: 706


Thanks ;D Tell me what you think afterwards!2011-01-16 08:34:00

Author:
chimpskylark
Posts: 335


looks great! queuing now2011-01-16 21:42:00

Author:
biorogue
Posts: 8424


First, I?d like to start off by stating that this level looks great. From start to finish, the design and layout is very attractive and pleasing to the eye. The story was kind of intriguing as well. The concept of a pizza delivery sack being the ?Hero Electrician? for a large research (?) facility was enough to pull me into this level for further exploration. For the most part, the game play keeps the player on their toes and is quite fun as well. The only issue I had (and judging by the comments at least one other person has had this same issue) was that certain areas are difficult, almost to the point of being annoying. For me it would be the areas involving the test tubes. Aside from this, I thoroughly enjoyed playing this level. I give it a 4/5, and look forward to playing other levels from you. Good work.2011-01-16 23:05:00

Author:
Unknown User


Hello Chimp,
sorry for the delay, but here is your feedback:

Pros:
+Crush-o-nater, nice trademark
+Jump / Fall R1 grab theorm was cool thru out level
+Perfect placement of checkpoints
+Nice eye candy through out level

Negs:
-Pizza delivery thing was out of place

This was a very good level. It was fun, challenging and highly polished. The pizza delivery thing just seemed out of place to me, to be honest sackboy should just have been an electrician. Regardless excellent work, and thank you for creating a quality level for the community.
2011-01-17 23:52:00

Author:
sascha_winter
Posts: 163


+ Crusher mini game.
- The obstacle after the large bouncer/button (R1). No one can react that fast!
- No warning on the first glass slide. I would zoom out the camera.
+- Up/down test tubes. Nice mechanic/enjoyable gameplay, however sackboy can get squashed by the rim/edges of the tubes which felt unfair. I would also slow down the fastest green one to allow for more player control.
- Zipline. Not very fun, as player had little/no control. Also rather slow, I jumped off asap.
- Teleporter needs a sound! Looks great, but no effects.

Worth a play.
Bubble combos would add to the level and generate more replayability.
The weirdest thing I felt with the level, the space/scale of the factory was really strange. Everything looked too big for sackboy, (or if you go by sackboy scale everything wasn't big enough). The test tubes were giant compared to the NPC.
The sense of scale might have been built like that on purpose? Just something to think about.
4/5 stars from me.
2011-01-18 10:14:00

Author:
midnight_heist
Posts: 2513


''Level is now in your queue!''2011-01-18 11:24:00

Author:
FreeAim
Posts: 2462


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