Home LittleBigPlanet 1 - PSP - Tearaway -Run Sackboy Run LittleBigPlanet 1 [LBP1] Help! [Archive]
#1
How many of you creators use grid mode?
Archive: 13 posts
Ive been looking around for tips on making levels, and i have not read anything about grid mode. does anyone use this, and what for? | 2008-11-07 16:58:00 Author: altanonymous Posts: 22 |
Ive been looking around for tips on making levels, and i have not read anything about grid mode. does anyone use this, and what for?I mainly use it to make strings, rods, winches, pistons, etc. perfectly straight becomes they snap to grid. | 2008-11-07 17:10:00 Author: Voltiare Posts: 646 |
There's a grid now?.. Why aren't people telling me these things! *Shoots Stephen Fry.* | 2008-11-07 17:22:00 Author: TheArmedReaper Posts: 1543 |
i use it for making clean cuts on some objects or platforms | 2008-11-07 17:28:00 Author: Unknown User |
Press start, it's at the top of the pause menu. And I use it when I need to make steps. Poorly made steps are a waste of time. | 2008-11-07 17:29:00 Author: DrunkMiffy Posts: 2758 |
Since the level I'm working on is (for now) taking place in a natural environment I haven't had use for the grid tool... but once I start making buildings/vehicles grid mode will be a life saver =) | 2008-11-07 17:35:00 Author: Ozymandias Posts: 223 |
Press start, it's at the top of the pause menu. And I use it when I need to make steps. Poorly made steps are a waste of time. ^ Life saver. | 2008-11-07 17:44:00 Author: TheArmedReaper Posts: 1543 |
It's very useful for making machines and things like that where the moving parts slide right exactly up next to each other. | 2008-11-07 18:43:00 Author: Risen Posts: 251 |
i heart grid mode | 2008-11-07 18:46:00 Author: kit07 Posts: 84 |
i use it quite a lot actually. when creating level design and areas to walk and and jump to i'm not sure it's as valuable, but i find it very useful when creating complex objects or things with moving parts. i'm creating a piano right now and it's invaluable. although you must watch out, objects that are touching on the grid will indeed cause friction against each other so sometimes (with the piano keys) i made the objects with the grid and then shrunk them JUST a little bit with the grid turned off. then i turned the grid back on to align everything. nudging was still needed here and there but i find the grids very helpful. (i'm also just really anal...) | 2008-11-07 18:48:00 Author: Conall-Star Posts: 157 |
I love using grid mode. It's perfect for when things need to be lined up with great precision. It makes your level look cleaner, but it often takes away from the naturalness of the level. So it's a great and definitely welcomed feature, but there's a time for it and a time where it's not needed I suppose. | 2008-11-07 18:53:00 Author: Cloud Posts: 74 |
it also good for making pixel perfect jump as sack boy jumps in multiples of the squares i think. | 2008-11-07 19:06:00 Author: Piratepete Posts: 110 |
If something needs to be neat and precise, use grid mode. If you want to make something really quick, don't use it. Grid Mode = A ruler and a guide. | 2008-11-07 19:32:00 Author: Unknown User |
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