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#1
RPG question
Archive: 4 posts
I have a question since I was not in beta. How does the game memorize your character level across each level? For example I might have a full length RPG with locations and all, and of course each location would be its own level. But how when you finish one level in the series and go to next could your level and how much experience points till next level (or whatever you're using) be memorized? I'm also wondering this for items you've found or purchased. I hope it's possible. | 2011-01-09 03:43:00 Author: Hana_Kami Posts: 393 |
I have a question since I was not in beta. How does the game memorize your character level across each level? For example I might have a full length RPG with locations and all, and of course each location would be its own level. But how when you finish one level in the series and go to next could your level and how much experience points till next level (or whatever you're using) be memorized? I'm also wondering this for items you've found or purchased. I hope it's possible. I think it's possible in a basic form if you use the integrated points system to carry between levels linked with the level... link. You can have logic that can account for certain point values and trigger instances. | 2011-01-09 03:59:00 Author: Sack-Jake Posts: 1153 |
thru its only 18-bit (something around) of data, each bit is like single toggle, that can be carry over to next level | 2011-01-09 04:56:00 Author: Shadowriver Posts: 3991 |
Okay, thanks! ^^ I guess I'll have to wait till release to find out exactly how all that works, lol. | 2011-01-09 14:18:00 Author: Hana_Kami Posts: 393 |
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