Home LittleBigPlanet 2 - 3 - Vita - Karting LittleBigPlanet 2 [LBP2] Everything Else LittleBigPlanet 2
#1
2D, or not 2D?
Archive: 6 posts
Ive done a little searching, but no results, although Im sure its been asked before. Is the LBP 1 3D layers glitch available in LBP 2? And if it isnt, is it possible to bring 3D items made in LBP 1 into the LBP 2 create mode? Im very curious, I have a bunch of cool ideas, but they may not be so cool if Im restricted to 3 layers... | 2011-01-07 15:16:00 Author: ATMLVE Posts: 1177 |
Yes, and thatnks to new logic stuff you can do more cool stuff with it, you seen fl0wer don't you? ofcorse you restricted to 3 layers in gameplay | 2011-01-07 15:20:00 Author: Shadowriver Posts: 3991 |
ofcorse you restricted to 3 layers in gameplay That restriction is only for sackboy, not for sackbot/created character. Easiest way is to use holograms(put a hologram character into as many bg layers as you need, connect holograms to selector->selector to controls(with limiter)).For non-hologram characters/sackbots-emitter | 2011-01-07 15:46:00 Author: darkphoenix Posts: 97 |
Thats still not make more gameplay layers ;] Sackbots can't handle movement (or else you treat them with movers) in harsh environment of glitched layers | 2011-01-07 15:58:00 Author: Shadowriver Posts: 3991 |
That is the question. (loljk) yeah from what I've seen I believe it still works. | 2011-01-07 22:33:00 Author: Matimoo Posts: 1027 |
Thats still not make more gameplay layers ;] Sackbots can't handle movement (or else you treat them with movers) in harsh environment of glitched layers So that might ruin several ideas I had for large crowds in the background; but if you use top-down with camera styling, you should be able to get the same effect, right? | 2011-01-07 22:58:00 Author: Number7Million Posts: 248 |
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