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#1

Counter (non led & reversible)

Archive: 11 posts


Hi all ive been struggling to come up with a way to create a non led counter & was wondering if anyone has any suggestions/examples.

I basically want the following:
1 button push scrolls from 0 - 1 2 3 4 5 6 7 8 9 0 1 2 3 4 etc
2nd button push counts backwards 0 - 9 8 7 6 5 4 3 2 1 0 9 8 7 6 etc
3rd button push uses same as 1st
4th button push same as 2nd etc..

I dont recall seeing any reversible counters/clocks & was wondering if it's possible?
2011-01-06 23:18:00

Author:
Unknown User


Of course it's possible, I've made 0-9 reversible counters before. If you want to do more digits you should ask one of the logic experts
And not sure what you mean by non-LED.
2011-01-06 23:53:00

Author:
Radishlord
Posts: 706


By non LED i mean i don't want to use lights. I only want 0-9 anyway & getting closer to getting it right.
Thnx for the reply
2011-01-07 03:24:00

Author:
Unknown User


Check out my level "7 Segment Display (Tutorial and Copyable)" - search "@fluxlasers". A 7 Segment display is like what you get on a calculator or digital watch.

It shows how to use a 7 segment display in your own levels. It doesn't use LEDs, it uses dissolve material to make the numbers and the tutorial explains how it works. The level is copyable and includes various logic systems to count up and down. I'm sure one will suit your needs.

Message me if you have any problems with it.

http://lbp.me/u/fluxlasers/levels
2011-01-07 03:57:00

Author:
fluxlasers
Posts: 182


Check out my level "7 Segment Display (Tutorial and Copyable)" - search "@fluxlasers". A 7 Segment display is like what you get on a calculator or digital watch.

It shows how to use a 7 segment display in your own levels. It doesn't use LEDs, it uses dissolve material to make the numbers and the tutorial explains how it works. The level is copyable and includes various logic systems to count up and down. I'm sure one will suit your needs.

Message me if you have any problems with it.

http://lbp.me/u/fluxlasers/levels

Thanks I will take a look!
2011-01-07 06:18:00

Author:
Unknown User


You could also try a 7 segment display like in my level (http://lbp.me/v/tk9tez). I know you said no lights, but these aren't that ugly
They're made out of fairy lights or whatever you call them
2011-01-08 08:24:00

Author:
Radishlord
Posts: 706


May I reccomend just waiting to LBP2?
It is extremely easy making one in there, so maybe it would be better to wait until then to make it?
2011-01-08 09:17:00

Author:
Silverleon
Posts: 6707


@Radishlord - Thnx ive pretty much figured out how to make it, due to various examples but will still check your level out.

@Sackboy - Im sure it will be easier but the joy of lbp for me is trying to figure things out & when I get stuck i can ask for help & continue learning new ways to make stuff. My logic skills are limited so it's a good challenge for me.

Thnx for the replies!
2011-01-08 21:28:00

Author:
Unknown User


@Radishlord - Thnx ive pretty much figured out how to make it, due to various examples but will still check your level out.

@Sackboy - Im sure it will be easier but the joy of lbp for me is trying to figure things out & when I get stuck i can ask for help & continue learning new ways to make stuff. My logic skills are limited so it's a good challenge for me.

Thnx for the replies!
Yes! The only reason I made loads of digital logic was to challenge myself Glad to see someone who enjoys that too.
2011-01-08 21:35:00

Author:
Radishlord
Posts: 706


I would use an incremental bolt for the logic end, and you could even use it for the display if you wanted. Start with a bit of dark matter and use a motor bolt to stick a wheel to it. You'll want to set the speed to however many degrees you want it to turn per pulse: since you want 10 settings, divide 360 by 10 and you get 36, so set the motor bolt's speed to 36. You'll need a pulse generator, so make a block and connect it to a piece of dark matter (it could be the same one if you want, but it'll be difficult to work on if it's behind the wheel), and set it to .1s and flipper. Stick a mag key on the block and a corresponding switch (set to on/off) on the dark matter. Hook this switch to your motor bolt. Now every time you trigger the piston, your wheel will rotate 36 degrees--this has been tested extensively and by all accounts, it's perfectly accurate every time.

But you want to be able to make it rotate backwards too, so you'll need another wheel and flipper piston rig. Make a new wheel and, with nothing behind it, stick a motor bolt at its center. Set the speed to 36 again, but set its direction backwards. Position it directly in front of the first wheel (I find that it helps to material change it to glass so you can see the wheel behind it) and press X so that it attaches to the other wheel. If you did it right, they'll be attached at exactly the same point, so the front wheel can be rotated by either motor bolt (we call this "double bolting"). Repeat the process for the flipper piston rig and attach it to the new motor bolt. Now you can send a clockwise or counter-clockwise pulse to your wheel and you'll have 10 possible positions. You can either put the numbers directly on the wheel and let them show through a window or something, or you can put a mag key on the wheel and arrange 10 mag switches around it to detect its position.
2011-01-13 17:51:00

Author:
Sehven
Posts: 2188


Thats a great explanation Sehven, thankyou. 2011-01-14 22:32:00

Author:
Unknown User


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