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#1
Frigid Facade ll *Spotlighted*
Archive: 19 posts
http://i1019.photobucket.com/albums/af317/Sabre_LBP/APhoto_45.jpg http://i1019.photobucket.com/albums/af317/Sabre_LBP/APhoto_46.jpg http://i1019.photobucket.com/albums/af317/Sabre_LBP/APhoto_47.jpg Part 2 of the Frigid Facade series made by L1ghtmare and Myself if you haven't played part 1 please do so L1ghtmare has the part 1 and I got the part 2 (obviously ).This is pretty much platforming with few enemies in the level trying to stop you from proceeding any further into the castle. Also have a Boss fight at the end, Nothing to fancy I tried to keep it MM style best way I could so hope you enjoy the level . Thanks to all my beta testers for testing my level: booXley, Mr. Orange, NinjaMicWZ, Bmoney, Zynax555, Zerotiger99, Silence_Rai, DragonVarsity, AngelYoshi, Babybirdo, Psyntens, PrincessK12. http://lbp.me/v/w-rxbc | 2011-01-05 16:55:00 Author: Sabre_ Posts: 653 |
Great collaboration between you and Light! I didn't even realize it was a joint effort until after completing the first. Imagine my surprise when the second part was already complete! As with the first...a excellent and FUN level from beginning to end. 5 stars! Shawn | 2011-01-05 22:52:00 Author: shawneboi Posts: 221 |
Thanks Shawn glad you enjoyed the series | 2011-01-06 02:08:00 Author: Sabre_ Posts: 653 |
I also love these levels. Remember me? You two seem to make a great team. Actually you kinda already are, L1GhTsabre_ These levels are amazing. The visuals are outstanding, the gameplay behind it all is jaw_droppingly awesome. I won't be surprised if you two get spotlighted at 56. These levels deserve it :star::star::star::star::star: and a <3 Well done, L1GhTsabre_! Edit: AWESOME LEVEL BADGE TOO! I SAID THAT ON L1GhTmArE's PART AS WELL BUT THEY ARE AWESOME LEVEL BADGES | 2011-01-06 07:47:00 Author: mutant_red_peas Posts: 516 |
I haven't got 'round to playing this yet but I just wanna say 'thanks for being bothered'. As in 'bothered enough to make level' as in 'this close to LBP2'. Alot of creators have now gone off to the BETA or other games (Black Ops needs no mention....). Also this thing below isn't a telling off, I just think it ruins the thread: HEY CHECK MY GAME ON LBP2 BETA CALLS , BLOCKED PART 1 EASY LEVELS, THIS VIDEO UPLOAD BY MR SHUANJI, WARNING: SPOILER ALERT Aren't you kinda spamming here, this is a LEVEL thread where you give praise and feedback to the creator of the LEVEL in the LEVEL thread. Not a personal advertising dump. Shouldn't you make your own thread? Sabre_ and L1GhTmArE work hard to make these levels, give them some respect. | 2011-01-06 21:17:00 Author: mutant_red_peas Posts: 516 |
mutant_red_peas u beat me to it. lol. I agree with what you said. I will play this on friday sabre. From the pictures it looks good, I haven't seen much of it since the time I played Lightmare's part. | 2011-01-06 21:30:00 Author: bmoney2310 Posts: 187 |
@ Aquila-Shock -Yeah you beat me to it, didn't make no sense to post that in my thread then for it to be a lbp2 level -_-..... but yea thanks for playing it Aquila glad you liked the levels we made. @ Bmoney2310 Alright B appreciate that hope you like the levels | 2011-01-06 23:47:00 Author: Sabre_ Posts: 653 |
Dude your biggest problem right now is also your greatest asset. You are partnered with a creator who is just on fire!! So I enjoyed FF2. First-off, I now know I'm looking for secrets before the level begins! I got stuck on that first switch top left... had to pop! on the section with the two layer stone push-ups... I could immediately see the rear layer opening to proceed right... the camera is flat and the exit hidden in deep shadow. (I would tweak the camera or add a key light) but tbh you seem to know pretty well what your doing. Didn't think the black material was the best choice for that chandelier and the room to the left of that with the ladder was suspiciously empty and you could see beyond the wall (left emptyness...) kind of just shattered the illusion. Had a snowman guard just camp on a CP (think he got hung-up) Everytime you come out of the one CP you pick up the gun just to have to drop it... found that confusing, kept wanting to explore and find something else to shoot! I loved how you revisited the whole 3 swingy/bouncy platforms from the first level. Nice touch! Secret counter didn't work corectly... I grabbed two while only getting credit for one! enjoyed the boss but found it easier to jump on the minions!!! A good ending to a great little series. I really enjoyed playing it! edit:hope you dont mind I reported that video posted above...seemed inapropriate... you deserve the spotlight here. | 2011-01-07 09:24:00 Author: Gravel Posts: 1308 |
@Gravel Yeah I appreciate the report I dont know why that guy posted that but anyway yeah I had my partner light read me your post & I fixed all the problems your were having with the CP & that back room being empty like it was. I added a bookshelf back there to give it same feel. Also fixed camera in that room so it dont allow you to look out the level. Thanks again for feedback ill be returning the feedback asap. | 2011-01-07 15:38:00 Author: Sabre_ Posts: 653 |
I tell you what-- you guys should really be proud... what You Sabre_ accomplished on these last two team-ups is very impressive. | 2011-01-07 17:24:00 Author: Gravel Posts: 1308 |
- Description needs a question mark. - No more player gate could be hidden/decorated better. Like a grandfather clock perhaps? - Early snowmen pose little threat. + Chandeliers! - Sometimes the boss' snowmen didn't move, I think you just need to increase their awareness radius a little more. I think I would have liked a little more ice hazards in the castle, otherwise it's just a castle platformer with snowmen for enimies ya know? Something like icy/slippery/glass floors or something? Very playable level though, had no other problems. Oh, one question: what do the secret white hexagons/octagons do in the FF levels? I didn't see any bonus bubbles at the end or anything. Might pay to inform the player about them? | 2011-01-07 19:10:00 Author: midnight_heist Posts: 2513 |
Pros: Nice visuals Decent platforming Evil snowmen Reasonable difficulty level Cons: Snowmen easy to defeat Boss Snowmen don't move sometimes. It would also be cool if the big snowman attacked you or if deadly snowballs / icicles fell from the sky when the big heart was out. Some layer transition issues but nothing major. All in all it was a good second part to a decent little mini-series and well deserving of 5 stars | 2011-01-07 20:16:00 Author: cthulhu82 Posts: 211 |
hey hey bro... i have to play ur level and i promisse give u my feedback | 2011-01-08 23:57:00 Author: psyntens Posts: 562 |
Everything really turned out good on this level. I really liked how you added fog to make it appear colder.Congratulations on a job well done. | 2011-01-09 19:29:00 Author: Xx_Mr_Orange_xX Posts: 115 |
@ Mr_Orange Thanks Im glad you liked the levels and the cold effect in that room. Tried to give it a different feel in that room than the others. @Psyntens lol its cool man take your time no rush | 2011-01-10 05:09:00 Author: Sabre_ Posts: 653 |
Hey bro! now i come to leave my feedback, as always you know that i greatly admire his productions Lightsabre and could not be less've done an excellent, fun, entertaining and a game-play awesome. Me liked these various ways by which to enter and find the much beloved bubbles, obstacles, enemies and design are very good, very good job Sabre. You could not take less obvious andiI have given :star::star::star::star::star: | 2011-01-13 13:30:00 Author: psyntens Posts: 562 |
Hey, i played your level now and it's very nice! I liked all the puzzles and challenging obstacles, the snowmen were hilarious Nice details throughout the whole level and the boss fight was awsome Had a little problem with the first snowmen though, i grappled him several times and he didnt die. When i reached the three wagons, the bounce pad above the second wagon seemed to be not working right after i jumped on it once. overall i really liked it, nice ideas and good atmosphere So far, Dragon | 2011-03-06 16:12:00 Author: DragonHunterEx Posts: 84 |
Nice level! I really liked how the little platforming puzzles worked, switches opening sections you'd just had to avoid to be able to carry on. I can't really think of any problems at all, apart from the ones people have mentioned already. The decoration was great, jumps were fine and puzzles weren't too tricky! Good job! | 2011-03-10 22:49:00 Author: Frostinski Posts: 40 |
LOL im actually surprised you went to play one of my old levels. I meant to remove them from my sig so ill do that right away. But thanks for the feedback though | 2011-03-11 01:11:00 Author: Sabre_ Posts: 653 |
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