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#1

S! Ancient Temple

Archive: 17 posts


S! Ancient Temple *[Spotlighted]*prstu
http://freedeai.saloon.jp/up/src/up2651.jpg
http://freedeai.saloon.jp/up/src/up2652.jpg
・・・
Production period two months….
I made it slowly.
So I was awfully tired.
I was sorry that I was not able to upload Christmas level.
This level enjoys a visual.<3
2011-01-03 12:07:00

Author:
hphzq966
Posts: 76


Impressive! Very clever and unique.
Some very cool scenery! Never seen anything quite like it!
With no use of story or hints as what to do, I found it very simple to play.
Good gameplay.
My verdict :star: :star: :star: :star: :star: and a <3

I will get Taffey to record this a showcase it in LittleBigVid #9
2011-01-03 12:36:00

Author:
CheezeBo
Posts: 832


I cant wait to play this!2011-01-03 15:22:00

Author:
himoks
Posts: 734


I have downloaded this level and will leave feedback ASAP.2011-01-03 15:30:00

Author:
Voltergeist
Posts: 1702


OMGZ!!!

It's you!
Your the guy who made
he's a pirate,

I'll definately play this!!
2011-01-03 16:17:00

Author:
The-Questor
Posts: 1328


(RAEG! I lost my first review of the level. God **** browser.)

Right off the start, the entrance is beautiful. Smooth, well-edited corners combine with well-fitting music to set the stage for a great level. The small building's detail shows how much work went into this levels look, and your custom switches both look great and provide originality. Now, here I first meet the level's big problem - the gem-dragging gameplay. While the gem looks great and the puzzles are creative, actually moving the stone around can be a problem at some points due to its weight. I suggest changing the object to an all-sponge shape to lighten it. This problem is small compared to how great everything else is, so don't think it's a big deal. Oh, before I forget - your use of the gas/thin layer background is spectacular and adds to the level's feel.

The temple's entrance is really cool. It sets an elegant, yet forgotten mood about the upcoming area. The vines are a very nice detail. I also love the geometric details in the temple's walls, they really make the area nice to run through. It's not all about looks though, there's some great gameplay up ahead. I love both the emitter path and the symbol matching - those emblems must have taken forever to make. The transforming entrance is quite cool, I love the lightning flash.

The zipline gameplay is fun, if a bit simple. I love your bubble emitters, they add a bit of challenge to the section. I have to say, the fireball section is the coolest part. I've honestly never seen anything like it done before. Not only does it look great, but it's really fun to play through. I can only imagine how much playtesting it must have taken to get that right. It's just a shame the level ends after it, because this was really fun.

Five stars and a heart! (My hearts are really something special now - I narrowed my downloaded levels list to one page yesterday. But your level is quite deserving. )
2011-01-03 17:07:00

Author:
Voltergeist
Posts: 1702


I could do a review If you wanted me too.2011-01-03 17:28:00

Author:
Random
Posts: 673


Impressive! Very clever and unique.
Some very cool scenery! Never seen anything quite like it!
With no use of story or hints as what to do, I found it very simple to play.
Good gameplay.
My verdict :star: :star: :star: :star: :star: and a <3

I will get Taffey to record this a showcase it in LittleBigVid #9



The honor is more than I deserve
Really thank you.




I cant wait to play this!

thank you.



OMGZ!!!

It's you!
Your the guy who made
he's a pirate,

I'll definately play this!!


It had a hard time almost as same as time to make Pirates to make this.



(RAEG! I lost my first review of the level. God **** browser.)

Right off the start, the entrance is beautiful. Smooth, well-edited corners combine with well-fitting music to set the stage for a great level. The small building's detail shows how much work went into this levels look, and your custom switches both look great and provide originality. Now, here I first meet the level's big problem - the gem-dragging gameplay. While the gem looks great and the puzzles are creative, actually moving the stone around can be a problem at some points due to its weight. I suggest changing the object to an all-sponge shape to lighten it. This problem is small compared to how great everything else is, so don't think it's a big deal. Oh, before I forget - your use of the gas/thin layer background is spectacular and adds to the level's feel.

The temple's entrance is really cool. It sets an elegant, yet forgotten mood about the upcoming area. The vines are a very nice detail. I also love the geometric details in the temple's walls, they really make the area nice to run through. It's not all about looks though, there's some great gameplay up ahead. I love both the emitter path and the symbol matching - those emblems must have taken forever to make. The transforming entrance is quite cool, I love the lightning flash.

The zipline gameplay is fun, if a bit simple. I love your bubble emitters, they add a bit of challenge to the section. I have to say, the fireball section is the coolest part. I've honestly never seen anything like it done before. Not only does it look great, but it's really fun to play through. I can only imagine how much playtesting it must have taken to get that right. It's just a shame the level ends after it, because this was really fun.

Five stars and a heart! (My hearts are really something special now - I narrowed my downloaded levels list to one page yesterday. But your level is quite deserving. )

Because the custom switch was too thin, a lot of bugs happened.
Therefore I was tired

Your review is splendid.
Really thank you.




I could do a review If you wanted me too.


I want review.
2011-01-04 00:19:00

Author:
hphzq966
Posts: 76


Hey, your past levels like hes a pirate and super sack bros are awesome! I'll definitely play this. I'll give you brief feedback tomorrow.2011-01-04 04:05:00

Author:
Ricky-III
Posts: 732


IMA FIRIN MAH FEEDBACK!!!

The Bads
It was a bit short.
The Goods
Beautiful Scenery!
Lovely use of the fog glitch
Really unique GamePlay!
The What?
What does the 'S!' in the title stand for?

The Final Verdict

I gave you :star::star::star::star::star: and 1 bog 'ol <3
2011-01-04 18:55:00

Author:
The-Questor
Posts: 1328


woahw! that much replies already LOL

if this guy is on lbpc then could infernal-device be here too?

oh yeah I noticed you had S! in the name for your cardboard world as well

oh yeah and the level... was awesome (they they nailed the reviewing already)
2011-01-05 12:38:00

Author:
jimydog000
Posts: 813


What!? I left feedback last night! Why didn't it show up? Anyway, I agree the level was a bit short and cut off in the middle, but that's probably to blame the low amount for thermo available. I thought it was a great level and I left 5 stars and a heart! Sorry, I really just don't want to type my feedback again, 2011-01-05 23:39:00

Author:
Ricky-III
Posts: 732


Hey Buddy!

Another amazing level by you. The atmosphere was subtle but brilliant. Very nice puzzles. I loved the the staircase that opened up below after placing the two keys in place. The platforms that appeared out of nowhere were very cool. And it was awesome how the handrail appeared on the bridge as I was crossing. Bringing back the one key I was thinking how are we getting this across? Then wham! Another bridge appears! The gameplay was top notch. And the platforming too! Lot's of hidey holes filled with bubbly goodies to find. This level is a piece of art my friend. You always impress me with you fresh approach to level making.

Hearted of course. <3
2011-01-06 20:07:00

Author:
VelcroJonze
Posts: 1305


Wow, great level! Congratulations on the Spotlight too.

I had a lot of fun playing this one. It's really, really cool and well made.
2011-01-11 20:14:00

Author:
Taffey
Posts: 3187


Another spotlight for you, and congratulations. Everyone on the team had so much fun playing this gorgeous piece of art you created.

And we can't wait to see your next epic creation.
2011-01-11 20:45:00

Author:
VelcroJonze
Posts: 1305


Everyone, thank you for playing.
And this level having Part 2 without forgetting it.

I make a level of 「ico」 now.
↓↓↓
http://blog-imgs-29-origin.fc2.com/i/k/t/ikto/ico3-large.jpg
2011-01-15 03:05:00

Author:
hphzq966
Posts: 76


Awsome level! My only problem is its duration. Other than that, this one's a keeper!
9.5/10
2011-01-23 02:54:00

Author:
Unknown User


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