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#1

Counter/Timer Waypoints

Archive: 3 posts


The idea would be that you'd have the ability to set waypoints on timers and counters this would prevent the use of loads of them. Say I had a counter that was set to ten and when it got there it turned on a light in the tweak menu I could tweak the amount of waypoints and it would create a new output which could be moved via the tweak menu thus giving me the ability to say I want a light to come on at ten but I also want some music to start playing at 4. This would only work if you wanted them both to reset at the same time or they weren't ever to reset.2011-01-03 11:32:00

Author:
MasterCreator
Posts: 464


Theres sequencer on positional input action ;] in this mode sequencer set his play head to postion depending on analog signal, both counter and timer sends it's current state in percentage via analog signal. So you simply plug timer to sequencer and put stuff in it in right place. I showed that onvideo:


http://www.youtube.com/watch?v=-yundMiJ5GM
2011-01-03 12:32:00

Author:
Shadowriver
Posts: 3991


I see I didn't think of that2011-01-03 12:43:00

Author:
MasterCreator
Posts: 464


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