Home    LittleBigPlanet 2 - 3 - Vita - Karting    LittleBigPlanet 2    [LBP2] Everything Else LittleBigPlanet 2
#1

One-Shot Controlinator - Question

Archive: 20 posts


Hi guys, I'm making a level, not a racer level but it involves a lot of cars. When the player gets in the DCS/Controlinator, they have to press L3 to start the car, and when they get out it automatically toggles, meaning the engine turns off. However, if the player gets in and pressed L3 Twice, obviously when they get out, they will toggle the car to the 'ON' Setting, which is not what I want to happen, so my question is, is there a way for the player to enter the Controlinator, press a button, and then that button is disabled for the rest of the time they are in the Controlinator?2011-01-02 12:31:00

Author:
Unknown User


I'll just hang here waiting for an answer 2011-01-02 12:46:00

Author:
Unknown User


You want L3 to ONLY on and when player exits Controlinator to ONLY off? Use a selector.
28930
2011-01-02 13:12:00

Author:
darkphoenix
Posts: 97


...or counter on 1, input will work as set and reset will work like reset


http://www.youtube.com/watch?v=wk3wT5Q8Tog
2011-01-02 13:19:00

Author:
Shadowriver
Posts: 3991


And BOOM! It stays like that. Thanks ShadowRiver, I really didn't get the Selector thingy, player presses L3 - Set. Player gets out - Reset. Wahoo!2011-01-02 13:36:00

Author:
Unknown User


Luckily for you, the answer is: Yes there is

I'm guessing you have an OR-Gate plugged into your Toggle, and have a signal form L3 and from the "controlinator occupied"-output(via a NOT-Gate) going into your OR-Gate right?

Instead of a Toggle and an OR-Gate, I would use a 2-Input Selector. I would then send the L3-output into the 1st input of the Selector, and the "controlinator occupied"-output into a NOT-Gate and then the 2nd input of the Selector. You then take the 1st output from the Selector and plug it into your "engine-machinery".

This way the engine will get a signal as long as you press L3 between one and an infinite number times ( L3 -> Selector Input 1). Whenever you exit the Controlinator though (Controlinator NOT activated -> Selector Input 2), the engine would turn off.

Generally 2-Input Selectors give you all the possibilities of a Toggle plus a whole lot more

EDIT: Heh... Sniped by DarkPhoenix' awesome illustration ^^
2011-01-02 13:37:00

Author:
Slaeden-Bob
Posts: 605


Okay, I'll try all the suggestions when my PS3 is free..but I find the Set-Reset is easiest to understand.2011-01-02 13:41:00

Author:
Unknown User


And BOOM! It stays like that. Thanks ShadowRiver, I really didn't get the Selector thingy, player presses L3 - Set. Player gets out - Reset. Wahoo!

Selector thing it's the same as counter set-reset so you gonna do darkphoenix's circuit anyway set is input 1, reset is input 2,i showed that on video too. Whatever you use it not matter it works the same way, or else you are thermo manic.

According to Aya's thermo calculations, counter alone takes a little bit less thermo then selector, but selector on other hand got that extra output that can replace the NOT gate that you don't need to place if you plan to use it

Set-Reset actually was one of main parts of LBP1 physical logic, i recommend to play LBPC Logic Pack you may learn something from it
2011-01-02 14:28:00

Author:
Shadowriver
Posts: 3991


With selector you can ON with one button, OFF with another, TOGGLE with third2011-01-02 14:43:00

Author:
darkphoenix
Posts: 97


I played LBPC Logic Pack, that all went out the window for me when I began LBP2 Beta, and I think I'll use the selector for gears.2011-01-02 15:17:00

Author:
Unknown User


all you need is L3 on toggle to the chip that has all the other car functions in it. if the beta's still up, try my All-In-1 Controllinator level. there's no tutorial or anything, but you could look at how i set up my "buttons do what, when, how i want" style2011-01-02 18:39:00

Author:
Unknown User


He said he needs activate on L3, deactivate when player leaves controlinator,not toggle. I think he already understood how to do it(read posts above). And I think he needs controlinator on an object, not wireless.2011-01-02 18:44:00

Author:
darkphoenix
Posts: 97


ah i see now, he needs triangle exit to turn off. i thought he wanted L3 to be ignition and saw him say he didn't get "the selector thingy"

doesn't matter if he does it wirelessly or not. looking at how to set up every button to do what you want is not bad advice and you shouldn't be offended by my suggestion.

you can still use wireless transmission between two static seats that are attached to an object, or from one seat to chips on wheels, chip on engine etc however he chooses to do it is fine, but wireless is the jeet kune do of logic, and my advice is to always be like water.
2011-01-02 19:07:00

Author:
Unknown User


Kill brain with that amount of tag labels? I think it isn't good to do it when you don't need remote control2011-01-02 19:16:00

Author:
darkphoenix
Posts: 97


if you want your machines looking like a spider web in a hurricane and nearly impossible to track or edit as it becomes more complex, so be it. better to learn sooner than later, and I didn't make an assumption that his project was or would remain simple, or that he wouldn't understand it. it's a mistake to assume people are stupid.

he also doesn't have to use my seat or my labels, just see how it can be done for future reference. just like newer creators can play the logic pack, but can still build their own switches, and may never even need a reset or a randomizer in casual building. since he said that the old logic isn't helping him, why wouldn't I show him some new logic?
2011-01-02 19:24:00

Author:
Unknown User


I'll try your All-in-1, appreciate you wanting to help, although the problem has been solved thanks to Shadowriver.2011-01-02 20:30:00

Author:
Unknown User


yeah, shadowriver's the man. him and deboerdave are the one's I learned you could do things wirelessly from early in the beta in the first place. made my life alot easier to focus on it.

the all-in-1's more than you need for 1 or 2 functions, but it's a style of organization and operation. start with 1 tag on your own seat and go from there as needed. if i hadn't seen anybody's logic i wouldn't have even known tags had labels
2011-01-02 20:52:00

Author:
Unknown User


Kill brain with that amount of tag labels? I think it isn't good to do it when you don't need remote control

Even if ninja system may end up to have unused resources, it actually make things more cleaner, but personally i prefer to control things my self, it's matter of style and organization anyway. Wireless logic itself allows to create object oriented command-like environment, i use it lot myself ;] Ninja simply likes it more then us and use it for even basic stuff that don't really need it

Besides "tag waves" are fast, i even used wireless logic to transmit 15Hz ticks from feedbacked gate in Codec Snake and circuit works fine so it's not a harm.
2011-01-02 21:33:00

Author:
Shadowriver
Posts: 3991


when i rebuild it, i'm only going to build in the one-shot, hold, and direction reverse toggling if i distribute it again. the perm, toggle and selector cycle one's i put on the side i'll leave out & just throw in the other colors & some basic stuff like double jump & falling death chips for fun.

also i'll try and title the labels so they list in a better order. hopefully i can provide some better explanation or hypothetical uses too. i really am not happy that shareable prizes can't be disassembled because it makes a tag sensor "toolbox" like... useless unless you capture it in my create session.

and yeah, i prefer to build it myself too everytime or put my own spin on it. someone sold me on the idea of building your own main controller for everything you might do. if you showed me the thing, i'd just build my own one anyway. whatever you design to cut corners is probably going to be geared towards your ideas and strengths.

As a great man, on a great song once said: "I'd like to try your Wu-Tang style."
2011-01-02 22:31:00

Author:
Unknown User


Yeah, the all in 1 has a million uses but I kinda finished the controlinator now, but your right, stupid community objects.2011-01-02 23:46:00

Author:
Unknown User


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.