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animal neighbourhood

Archive: 8 posts


[http://lbp.me/v/v4xgf0][/LBPMELEVELURL]
animal neighbourhoodnerzdadestroyer [View LBP.me page (http://lbp.me/v/v4xgf0)]
you travel through different settings, while meeting some animal friends. a lot of swinging involved at the beginning and then it goes more to climbing, then to basic 'moving forward' sort of game-play. help each animal to pass to the next area. based on my family. I hope you enjoy!


i am happy to play any level no matter how bad you think you are, your probably better than me so i will play your levels, just reply with your level name and what you thought of my level, then i will comment on your level.
2010-12-30 11:07:00

Author:
nerzdadestroyer
Posts: 1527


i couldn't finish your level. i had no idea where to go when i got to the part with the owl. i think you need to work on making it more clear what the player needs to do specifically. also the name of your thread is spelled "neighbourhood" but the level name is actually "neighborhood" so i had to search for your name instead of the level name to find it.2010-12-30 17:32:00

Author:
harbingernaut
Posts: 126


really? thanks i will update ......... i know the problem.. there is a hidden box behind the branch the owls on so you needed to pull it out........ i think i know how to make this easier, hope you try again when updated and sorry. 2010-12-31 10:01:00

Author:
nerzdadestroyer
Posts: 1527


no i found the hidden box. my problem was once i got onto the roof i had no idea what do to. i went left and grabbed that ball hangning in the trees but i don't think anything happened. i couldnt go right because of an invisible wall so i just quit lol2010-12-31 16:51:00

Author:
harbingernaut
Posts: 126


Hi,
I thought the level really needed a few more checkpoints, especially after you swing from the lights to reach the satelite as its not very clear that you need to hold on to the thing on the wall and so I died a few times here trying to jump between the fire. I played with 3 others and none of them realised what was required here, so perhaps make that section a bit more obvious with an R1 sticker. On the bridge section if some players fell through it would follow them and time out the player still making it across, so perhaps a camera and checkpoint near here as otherwise you have to climb all the way up again. A player also fell off the other side of the scoreboard which led to everyone else timing out so perhaps a wall to prevent them running ahead.

In the tree house, after you pull the grab switch on the roof it could really do with a cut scene to show the outcome - so its a easier to see where to go afterwards.


I liked a lot of the artwork, the bamboo area, the pigs in mud, lots of great ideas here, it just needs a tweak to make it a better playing experience. I gave 4 stars based on the levels potential if a few changes were made.


For F4F please can you play Little Big Noise.
2010-12-31 17:54:00

Author:
Destiny_Waits
Posts: 49


do you have lbp.me? i will add it to my queue. i think i could improve the whole thing by adding new cut scenes and checkpoints. funny thing is, i played it online and found it difficult because of confusion and lack of checkpoints, i added arrows to tree house but i think i will add them everywhere.2011-01-01 10:40:00

Author:
nerzdadestroyer
Posts: 1527


Hey

Played your level. You don't have to... but you should prob add a Check Point in the begining. After about the fifth walk all the way back to the tea room I was ready to kill that doe-eyed critter! Speaking of murder... I'm not really sure climbing up to the 'dish' constitutes 'gameplay'... you can pass it off as that if you insist... but WOW, annoyingly difficult set of manuvers for the player to perform made even more punishing by the fact... if you miss a jump your falling back down to the tea-slurpin' doe-eyed beast.

I really felt the craftsmanship of the level improved greatly after this part, and I never felt lost or at a loss how to best proceed... the tree was the highpoint for me... keep at it -- I see a good deal of potential in this level and characters.
2011-01-07 08:27:00

Author:
Gravel
Posts: 1308


- Grab switch @ moles house: Hard to get to. Raise the second last light a little, and delete the last one. Or move the grab switch down a little.
- "OPENED" is censored.
- Direction unclear in treehouse. Needs a magic mouth pointing to the roof hatch.
- You can skip most of the tree house by standing on the brown stump, jumping left and grabbing onto that switch.
+ Animals. You should shrink the speech bubble at the end so it can fit into a photo!
http://ib.lbp.me/img/ft/78b081d1f996bff1a98efc8c07e1d88d29135fdd.jpg
Man LBP.me is handy!

Rated five stars to counter the current two stars. This level is at least worth three.
Some cool stuff in it, all the animals were great. The mud was a ncie concept, haven't seen that coloured water before.
2011-01-07 20:11:00

Author:
midnight_heist
Posts: 2513


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