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#1

*12 Days of Christmas* The Ghoul Duel

Archive: 10 posts


The Ghoul DuelSilver39_7
Get the next level on the 23rd of December from valmassoi
The final touches took FOREVER on this one.

Couple notes:
1) Do not jump when respawning on the boss fight
2) It's a boss battle, your not supposed to be able to Ace it on your FIRST try. Memorize the patterns, then you can ace it!
3) Score bubbles only being in the beginning is because it "stocks" you with points, each time you die, you lose points. My advice on getting a good score... don't die!

Any feedback is welcome, especially if it involves any glitches or bugs.
Thanks for playing, and Happy Holidays!

2010-12-22 23:37:00

Author:
Silver39
Posts: 1703


Awesome! I'll play it soon.2010-12-22 23:39:00

Author:
Random
Posts: 673


It's back online. Sorry bout' that. 2010-12-22 23:52:00

Author:
Silver39
Posts: 1703


Here's a pic for you to grab:

http://i1233.photobucket.com/albums/ff393/valmassoilbpc/The%2012%20Days%20of%20Christmas/12%20DOC%20Day%2010/IMG_3266.jpg

About the level, I really liked this one as well. However, there's a few problems. About 2 times after dying, (when I go to the checkpoint) I was launched out of the level. This only happened twice, and I'm sure there's not much you can do to fix it, just letting you know it happened to me. It's still a :star::star::star::star::star: and a <3 level. I also finally gave you a creator <3
2010-12-23 00:51:00

Author:
anoken
Posts: 1654


On the first section? Because if it is, I'd advise you not to jump.

There's a jump pad that will get you to the normal floor.
2010-12-23 00:52:00

Author:
Silver39
Posts: 1703


On the first section? Because if it is, I'd advise you not to jump. It launches you to the playing layer automatically.

Yeah the first section. I should've stopped jumping after respawn...

EDIT: Did I mention how much I liked the second part? It was awesome. And you did a great transition to my level
2010-12-23 00:55:00

Author:
anoken
Posts: 1654


Going to play these levels now that i can get away from playing Spyro 3 (PS1 classic) on my PSP2010-12-23 04:14:00

Author:
SketchNZ
Posts: 1668


EDIT: Did I mention how much I liked the second part? It was awesome. And you did a great transition to my level

I hope that means it worked. That was probably my most troublesome part, considering it's a brand new concept, never before done on the PSP.
2010-12-23 04:16:00

Author:
Silver39
Posts: 1703


Congrats #2 Silver - I loved this level. Well done! 2010-12-29 19:01:00

Author:
Taffey
Posts: 3187


I'm very sorry, but this was my least favorite level out of the 12 (well, 13 if you count the 'mini level' added by fastbro under the title of 'A Winter Walk'. The boss fight in the end, though very nice looking, was very frustrating for me. The 3rd 'attack', the one with the rotating head thing that shot fire, never seemed to actually shoot when I grabbed the red pad. It did occasionally, but.. never in the same direction! I was thoroughly puzzled by this level. O.o You DID, however, flow very nicely into Val's level.


EDIT: (several hours later...) I figured it out. I'm a complete idiot sometimes. I just happened to realize that the fire came out of the opposite end of the rotating head thing. O.o A very nice level!
2010-12-30 20:51:00

Author:
jkarow
Posts: 55


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