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Party at the Zoo

Archive: 7 posts


Party at the ZooSporkchops
It's a dance party at the zoo, and everyone's invited! Let all the animals out of their cages and throw the best party ever!
Hey guys! This is my new level (my second platformer), a level where you traipse across a zoo, help some friendly animals, avoid some hostile ones, and throw a rad party! My favorite thing to do in all of LBP is make creatures, so a zoo level seemed like the perfect idea. I tried to balance platforming, scenery and story the best I could. I spent a lot of time working on this, and had a lot of fun, so I hope you enjoy!

Oh yeah, here's some pictures:

http://i51.tinypic.com/jayomr.jpg

http://i51.tinypic.com/ve7lah.jpg

http://i54.tinypic.com/21axq4m.jpg

http://i52.tinypic.com/ojts3.jpg

LBP.me page for this level (http://lbp.me/v/vwe5q2)

once again, I hope you enjoy, and I'd love to hear your feedback!
2010-12-20 04:32:00

Author:
Sporkchops
Posts: 48


The level design seems to have a steep difficulty curve. I am actually stuck right now at the part with the first vines and the tree you gotta climb to free that monkey. I don't know what to do. There seems to be a portion of the tree that's springy, but it has very little give to it and can't make it high enough to reach anything else. Unless I'm missing something like another vine or walkway?2010-12-20 05:21:00

Author:
Iudicium_86
Posts: 167


The level design seems to have a steep difficulty curve. I am actually stuck right now at the part with the first vines and the tree you gotta climb to free that monkey. I don't know what to do. There seems to be a portion of the tree that's springy, but it has very little give to it and can't make it high enough to reach anything else. Unless I'm missing something like another vine or walkway?

if you swing to the left on that vine, there's a branch you can walk up to grab the leaves at the top of the tree and swing across to the checkpoint.

I should probably make that spring bolt on the branch visible to make it easier to see where to go next...
2010-12-20 05:28:00

Author:
Sporkchops
Posts: 48


OK. got it.

I must say, it was a bit difficult but I finally beat it. Also, the level design early in the level looks more plain and uninspired compared to the later parts which were very well done. The whole tunnel scenes were amazing.

:star::star::star::star: + creator <3

Check out my level, The Infernal Bastille (https://lbpcentral.lbp-hub.com/index.php?t=41704-The-Infernal-Bastille)
2010-12-20 06:44:00

Author:
Iudicium_86
Posts: 167


A will agree, a little difficult, but I am also especially pathetic at this game, so..... that could throw off the curve a little. I liked how it looked, love seeing a good animal. Not bad platforming, I gave it :star::star::star::star::star:2010-12-20 18:52:00

Author:
Jayhawk_er
Posts: 403


nice level but i dont think its to hard.(might be because a preorded lbp ) i gave it :star::star::star::star: and a <3

plz take a look at The Hangout House
2010-12-22 03:42:00

Author:
deschuttes2
Posts: 157


I really liked your whole concept with this level. It has fun storyline that could make for a really good level. The beginning could use some more decorations and stickers to spruce it up The tunnel part looks pretty good. This levels biggest flaw is that it is probably too hard for the average player. I finished it but it was pretty hard. tone down the difficulty, and i think you will make it more enjoyable for the normal player. I gave it :star::star::star::star:. would you mind giving some feedback on my Fall of the Dark Queen level?2010-12-22 06:10:00

Author:
Xx_Mr_Orange_xX
Posts: 115


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