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#1

A simple suggestion

Archive: 5 posts


Considering you can electrify, plasmify and set sackbots on fire, why can't we do it with horrible gas? Just have gas trailing behind them. And it would certainly be useful if you could still adjust the color...2010-12-16 22:06:00

Author:
Darth
Posts: 186


This would be a great idea for a sickness concept. For example, have whenever a gas is left from a sackbot's feet, the land starts to turn green and sickley.2010-12-19 03:41:00

Author:
TREMIC1
Posts: 263


Although this would be nice, it could be easily replicated. Just slap a smoke machine on the circuit board and connect a collision switch to a leathalizer, or, if you wanted it to look even better, use a smoke machine and with any sackbots, just put a collision switch on the sackbot's circuit board hooked up to a destroyer. Sorry if I was a bit unclear, I'll fix it later when I'm less tired....2010-12-19 04:34:00

Author:
Super_Clone
Posts: 849


Considering you can electrify, plasmify and set sackbots on fire, why can't we do it with horrible gas? Just have gas trailing behind them. And it would certainly be useful if you could still adjust the color...

You could just put an emmiter on it's microchip
2011-01-01 07:48:00

Author:
pdpedro123
Posts: 1


but you wont be able to use the sackbot at all or see it that well because the gas in LBP2 is more different than the one in lbp1 this is what i mean for you guys without the beta http://upload.wikimedia.org/wikipedia/en/a/a2/LBP1-2-comparison.jpg2011-01-03 13:06:00

Author:
Lgjoka2002
Posts: 538


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