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Materials with properties of others?
Archive: 4 posts
I'm wondering if anyone knows of a glitch or material trick that can make one material behave like another. More specifically I'm asking for glass to act like dissolve. | 2010-12-04 01:54:00 Author: Iudicium_86 Posts: 167 |
It was called the cow glitch, It was patched though there is a level where you can get copies of cow glitched materials called garden of goodies. i will post a link to the thread in a minute. EDIT! HERE YOU GO! GOOD LUCK! https://lbpcentral.lbp-hub.com/index.php?t=29559-Garden-of-Goodies&highlight=garden+goodies it has every material glitched to have properties of others. | 2010-12-04 01:56:00 Author: TheAffected Posts: 626 |
Yes that is the best one. Every one is smearable, and it has a bunch of other nice glitch materials as well. The only ones not smearable are the grabbable cardboard and the lipped grey rusty metal I believe. | 2010-12-04 02:55:00 Author: Kitkasumass Posts: 494 |
This effect can be done with the re-emitter setup. The setup -Make your glass shape and save it as an object -Place an emitter with the settings (max emitted= 2 max emitted at 1 time= 1 Lifetime= infinite) -put the emitter near the place you want your glass and make it emit 1 copy of your object where you want it -Link a one shot switch to the emitter, and move the emitter away from the level/out of sight The Effect When the one shot switch is activated, the new glass will emit out of sight and due to the max emitted number, the previous (visible) one will disapear giving the effect that the glass has disolved Hope that helped! | 2010-12-05 02:26:00 Author: AssassinatorRFC Posts: 715 |
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