



#1
Sciencetastic! (LBP1 Level) - Testers Needed
Archive: 18 posts
This is a WIP LittleBIGPlanet 1 level, it was completely constructed in LBP1, and it has a published LBP2 port that contains minor changes. The level is going fine, I have motivation and no major problems have arisen. But the level lacks an "awe" factor, I'm not going to let this level just pass as acceptable and decent, I want it to be amazing, but obviously, getting there will be no easy task. Images (taken in LBP2 for easy accessibility to LBP.me): http://beta.lbp.me/img/ft/eeab8e9bf5ff53c4b7c1eba608590b1cd8845ef0.jpg http://beta.lbp.me/img/ft/7c7a1a9e29b706eb5b42e8ca8c70229aa77d8768.jpg http://beta.lbp.me/img/ft/81ac1f44ed75eff08788afc7c8e66ce83b7c325a.jpg http://beta.lbp.me/img/ft/5e73f39963a067300a14af4e00e1dcad19cdef0d.jpg http://beta.lbp.me/img/ft/60149b0d4518251be783c013cac36af5ddda64b8.jpg http://beta.lbp.me/img/ft/dcc77c04a6088540ef07c4018ed5e792cf92fa61.jpg http://beta.lbp.me/img/ft/27fb9fa39454c59662c830e038f0ce3be6b2ca18.jpg Unlike my other levels, I think I actually want to set up beta testing with this one, I need your help. So go to my level Lock Rot - Do Not Play and enter the code 245782 to get a key to the level. Story- You must help a master scientist named Lewis construct an unknown invention. Gameplay- Is lacking, all I have is bots, simple jumps, and a conveyor spike dodging frenzy. I want it to be a challenge, but nothing that will cause players to down rate the level in frustration. Visuals- Is fine for now, I have plans to add random moving parts such as robotic arms and machines to add a more lively look to the boring old sterile lab. Sound- It's difficult to work out a good ambience for a lab environment, any secret tricks and tips for sounds would be great. All I currently have is subtle wind sounds and the Shadow of the Colossus windmill sound, which sounds too ancient to be in a lab. ![]() Also, if you'd like, submit names for the level, as Sciencetastic! just doesn't cut it. | 2010-11-30 04:35:00 Author: warlord_evil ![]() Posts: 4193 |
Man wish I had beta so I could help you man... but as far as names go how about something like "Lab Sack", I'm thinking along the lines of those little mazes that lab rats go int ![]() | 2010-12-01 15:14:00 Author: damaz10 ![]() Posts: 771 |
Man wish I had beta so I could help you man... but as far as names go how about something like "Lab Sack", I'm thinking along the lines of those little mazes that lab rats go int ![]() Wha? You can help...perhaps I should clarify the thread a bit more. This is a LBP1 level, and I shall be setting up a lock room for testing. Thank you for your suggestions. ![]() | 2010-12-01 22:44:00 Author: warlord_evil ![]() Posts: 4193 |
I'd like to help testing, although I don't know if I'll be of any use. | 2010-12-02 14:46:00 Author: Unknown User ![]() |
Wha? You can help...perhaps I should clarify the thread a bit more. This is a LBP1 level, and I shall be setting up a lock room for testing. Thank you for your suggestions. ![]() OH! ![]() ![]() ![]() EDIT: As far as sounds go, for me I like to have multiple ones going at once to create a "depth" to the atmoshpere, for instance having a up and down piston make a clang noise whenever it hits something, for a conveyor the servor sound effect works great, especially if you have it varying via a speed switch. And a cool thing about sound effects is they can be given a echo sound depending on how close they are to they player (only if activated by a switch mind you ![]() | 2010-12-02 15:14:00 Author: damaz10 ![]() Posts: 771 |
The code is up, feel free to play the level and tell me what you think! | 2010-12-03 01:57:00 Author: warlord_evil ![]() Posts: 4193 |
Will do, I'll retun and give you a piece of my mind![]() | 2010-12-03 18:12:00 Author: damaz10 ![]() Posts: 771 |
Awesome looking level!If you need me add robotixpro!I'm always here to help if anyone needs it!!! ![]() | 2010-12-05 08:30:00 Author: robotixpro ![]() Posts: 354 |
Are you still looking for testers? I'd love to try and contribute to this project if possible. ![]() | 2010-12-05 17:43:00 Author: Archideas ![]() Posts: 88 |
I'd like to test to, if you still need some. I'm creating a kinda futuristic level too! | 2010-12-05 20:54:00 Author: booXely ![]() Posts: 654 |
Yes, the code is on the first post, feel free to play it and please provide feedback. Unlike my other levels, I think I actually want to set up beta testing with this one, I need your help. So go to my level Lock Rot - Do Not Play and enter the code 245782 to get a key to the level. Highlight the blank text. | 2010-12-05 21:57:00 Author: warlord_evil ![]() Posts: 4193 |
Finished playing this and the level looks great dude! Almost just like how lbp2 is like ![]() ![]() | 2010-12-06 05:16:00 Author: damaz10 ![]() Posts: 771 |
Well, I actually didn't find anything wrong with this level. It's very well designed and the platforming is fun and neat. I like the atmosphere the whole level gives off. It's like a laboratory and a factory all in one. ![]() I got to the part where the conveyor belt is and there the level stopped for me, so I guess that's as far as you've gotten? Otherwise, keep up the good work! I really like this level. ![]() | 2010-12-06 11:47:00 Author: Archideas ![]() Posts: 88 |
If you guys could rate this level from 1-10, with 1 being an average Cool Pages level, and 10 being anposttellers Post-Apocalyptic (https://lbpcentral.lbp-hub.com/index.php?t=15755-Post-apocalyptic-**SPOTLIGHTED*) or another amazing level that you love, then what you would you rate it? If possible, please tell me what parts of the level are lacking, such as sound, graphics, gameplay, etc. Be honest... Sorry for making this hard one you, but such information could greatly help! | 2010-12-07 01:09:00 Author: warlord_evil ![]() Posts: 4193 |
Ok, thanks for the code ![]() I'll play it A.S.A.P How 'bout a name like........ Scientific Conundrum? I usually make up great names as I play the level..... Anyways when I get you some feedback I'll post it ![]() | 2010-12-07 07:33:00 Author: mutant_red_peas ![]() Posts: 516 |
I would love to test a level for you dude, I just have to wait for a few days or so for my PS3 to arrive. It's kind of what I'm best at.I give feedback in the form of pictures and text, not just text, and I seem to be able to find any way out of the constraints that are weak so I can be a great level breaker. | 2010-12-07 17:17:00 Author: Super_Dork_42 ![]() Posts: 1874 |
that looks really cool, id love to test but im sadly suspended | 2010-12-07 17:50:00 Author: Distinct-Creator ![]() Posts: 198 |
Gameplay- Is lacking, all I have is bots, simple jumps, and a conveyor spike dodging frenzy. I want it to be a challenge, but nothing that will cause players to down rate the level in frustration. Nothing will stop people down-rating your level. No level is perfect, because nothing is perfect. Even Nothing isn't perfect! ARGGG LEXICAL PARADOX!! | 2010-12-07 18:10:00 Author: Weretigr ![]() Posts: 2105 |
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