Home LBP Showcase / Reviews / Recommendations Level Showcase
#1
Tech demo: Disability
Archive: 6 posts
TECH DEMO: DISABILITYjacobzn This is a level for the blind. To say it as quick as possible. This level is only made of sound. If you hear a low pitch sound, you must jump, of you hear a high pitch noise its a enemy that you can jump over or run into to take the risk to get some points. A happy tune means you're standing next to a checkpoint. Start the level, listen to the tutorial and then close your eyes. If you have a Dualshock 3 it's even better. Then you can feel when your close to lethal materials. Tis will soon become a level. By then the tech will be improved. Sincerely, jacobzn EDIT!: It woks now. Published and ready. | 2010-11-26 11:10:00 Author: jacobzn Posts: 6 |
I played it, it was a very interesting concept! It worked out very well. I'd have liked there to be more actions though, maybe a jump and grab sound? It was very fun for what it was though, I'd like to see more! | 2010-11-26 22:21:00 Author: booXely Posts: 654 |
Aww man, wish my PS3 was working. I had a similar concept (https://lbpcentral.lbp-hub.com/index.php?t=12795-quot-sound-n-space!-quot-An-experiment-in-navigating-via-sound-%28with-pictures!%29) I did for tech. | 2010-11-27 03:53:00 Author: midnight_heist Posts: 2513 |
Good tech demo on a good concept. As booXely said, there could be more actions, but it was a fun concept to grasp. Although, when you lit the level up at the end, 3 problems: 1) All the SFX were visible 2) You could see in places where you corner-edited it 3) In most tech demos, doesn't it not show you how it's made? Just sayin' It's still a fun concept, I must say Now for booXely's Trouble in the Canyons | 2010-11-27 13:03:00 Author: mutant_red_peas Posts: 516 |
Aww, this is nice. A level that is'nt restricted if you can't see. A vey good idea, and one i'll have to try out! (possibly blindfolded for the full effect) | 2010-11-27 13:46:00 Author: Dialgax07 Posts: 94 |
Good tech demo on a good concept. As booXely said, there could be more actions, but it was a fun concept to grasp. Although, when you lit the level up at the end, 3 problems: 1) All the SFX were visible 2) You could see in places where you corner-edited it 3) In most tech demos, doesn't it not show you how it's made? Just sayin' It's still a fun concept, I must say Now for booXely's Trouble in the Canyons Thank you for the kind comments. I decided to show all SFX to give a little view over how it was created. The level took roughly 2 hours to create while the tech took 2 days of hard thinking. I wanted to show it so other people could adopt the idea and use it in their levels. Sincerely, jacobzn | 2010-11-27 14:04:00 Author: jacobzn Posts: 6 |
LBPCentral Archive Statistics
Posts: 1077139
Threads: 69970
Members: 9661
Archive-Date: 2019-01-19
Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.