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#1

Never end. LBP2 level.

Archive: 2 posts


Popit ability: The first ability to come into the game. Basically you gain control of the mover on an object or sackbot by pressing Square. A hologram material thing designed to look like a Popit will emit. Your player is ejected from controlinator and sucked into another one, which controls the cursor. When you find what you want to pick up your ejected from the second controlinator. The issue is do I need a different controlinator for every object or can I wire it so there?s a universal controlinator, which can be wired to control different things? Also with the Popit: Is it possible to make it so as instead of just a Popit object moving it actually gets bigger. Like instead of just having the Popit connected in the beginning and than when you move it further away it's no longer connected it stays connected but still moves on.

Time controlling: Not sure yet.

Destroy tool: When picking up someone you press triangle which kills them. Quite simple really. Attach the controlinator to the danger switch on whatever you want to destroy.

Talk: While using Popit you find who you want to talk too and you can hypnotise them. You can choose what you want to say to them from: I need help in this battle to I need you to destroy???.
2010-11-20 16:34:00

Author:
wev99
Posts: 67


You only need one controllinator set to transmit, and make all the others (containing movers and such) set to recieve from the first one and turn them on and off using selectors, there is already a succesful telekinesis level someone published which allows you to move objects in the environment around, and i have made something similar with an added telepathy feature which allows you to take control of a sackbot.2010-11-20 17:53:00

Author:
Skalio-
Posts: 920


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