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Collide switch
Archive: 7 posts
I heard that the collide switch is in the games, could anyone direct me a video where this is displayed? Thanks!!! | 2010-11-19 03:06:00 Author: shadowsythe456732 Posts: 176 |
Not sure exactly what you mean? Like... an "official" video? If that's what you mean, there isn't one. Anything we can help you with regarding the swtich and specific questions? | 2010-11-19 03:55:00 Author: Rustbukkit Posts: 1737 |
You mean impact switch? yea there is it be tweaked: -To detect impacts or touching -To detect impacts on whole glued body or not -To require a tag on objects that impacts to be detected What this switch really needs is a option to detect impact/touching only with a player, it's hard to filter down player with other objects | 2010-11-19 04:04:00 Author: Shadowriver Posts: 3991 |
What this switch really needs is a option to detect impact/touching only with a player, it's hard to filter down player with other objects ^^ This. Hope they add this tweak. Really frustrating to have to work around it. | 2010-11-19 08:03:00 Author: Holguin86 Posts: 875 |
Thanks guys, and i was wondering if there way a video with this being used, not official just a video on youtube or something, and i was looking at some videos and I found this video about this person that made a sonic sackbot that had all sonic's moves, i didnt notice any "impact switch" being mentioned in the explanantion. Also if it works on vaccum material (i think its called) the one thats like gassed material from lbp 1. Thanks guys!!!! | 2010-11-19 23:05:00 Author: shadowsythe456732 Posts: 176 |
yer there is one foofles made. its the mouse curser one, he uses the impact switch in that | 2010-11-19 23:14:00 Author: artise Posts: 353 |
I think I also talk about the impact switch in my panda tutorial. I don't think I've made a single thing in the beta without it, it's one of my favorite tools by far. I use it for all sorts of things | 2010-11-20 02:45:00 Author: Foofles Posts: 2278 |
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